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#11
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Which bullets was he using before he started killing your pilot? Which bullets was he using after he started killing your pilot? Catseye's suggestion is that, regardless of the damage done, it doesn't really matter anymore what ammunition you load onto the belts. They all seem to do the same thing. At least if you're flying red. That's been his experience with the final patch, anyway, as far as I'm led to understand.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#12
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If it is not modeled, it would be easy to prove: place a fighter on the ground facing a small hill and a bomber on this hill in front of the fighter's guns. Than load this same mission several times with different ammo and shoot.
There is a script that can show damage inflicted too. |
#13
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After inserting mainly AP situation changed drastically. Shooting on right convegence is very important if you want to inflict damage. You can cut a wing or whole tail of 109. Last edited by vranac; 10-24-2012 at 07:18 PM. |
#14
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or . . . . do you think that it was just his convergence settings that made the difference? If it makes little difference on the loadout selected, then convergence becomes the deciding factor I think. Convergence is not a part of this question. This will muddy the water completely. It is a question aimed directly at loadouts only. Last edited by Catseye; 10-24-2012 at 07:24 PM. |
#15
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I'm wondering if others have noticed and hoping the feedback demonstrates the pros and cons. For me, it would help to understand this more in order to be more judicious in my loadout selections. Cheers |
#16
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#17
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Ah, okay. So AP seemed to be more deadly to the pilot? That seems likely if the DM is giving the AP a higher penetration rating from dead six. More bullets likely to get through to the pilot.
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I'll start testing immediately! ![]()
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#18
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Both are important.
To see what is the best convergence settings for you I recomend Repka 4. There are icons to see the distance and you can record tracks there without being kicked from the server(at least for me) and alive pilots. You can see on what distance you shoot most of the time. Then set it and try again. |
#19
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If it is possible to make own loadouts for bomber guns, using a bomber for testing ammo is much more efficient, as it allows you to fire at a single item of the test target from a stable platform. Here's a pickie from an old test I did in IL2 1946:
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#20
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At the correct distance (convergence) the OP is suggesting that there is perhaps very little difference between the different belts. Your statements regarding AP will give us more to work with in our testing. Thank you ![]()
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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