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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 08-17-2012, 01:51 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by Ze-Jamz View Post
I gave up last night due to these dots..I've never had so many as I did last night..in he space of 20mins flying between 4-6k I came across single, doubkes, formations and formations and even a single above it mimicking a fighter escort..

I gave up counting after 96 ghost dots... and not much fun
Same here.. I seem to recall, a few patches back that this was happening alot to, than it seemed to go away (fixxed?), that or I just didn't notice it that much.. But now it seems to be happening alot more with this last patch.. Really sucks chasing down these dots for 15 to 20min only to have the dissapear!
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  #22  
Old 08-17-2012, 03:14 AM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by ACE-OF-ACES View Post
Same here.. I seem to recall, a few patches back that this was happening alot to, than it seemed to go away (fixxed?), that or I just didn't notice it that much.. But now it seems to be happening alot more with this last patch.. Really sucks chasing down these dots for 15 to 20min only to have the dissapear!
Certain things aggrevate the condition. The more AI flights in a mission for example. More flights the more chance.
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  #23  
Old 08-17-2012, 08:12 AM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by ACE-OF-ACES View Post
Same here.. I seem to recall, a few patches back that this was happening alot to, than it seemed to go away (fixxed?), that or I just didn't notice it that much.. But now it seems to be happening alot more with this last patch.. Really sucks chasing down these dots for 15 to 20min only to have the dissapear!
No your right there...was bad at one point but definitely went away, didn't see many at all but now its worse then ever..

That's the first time since owning the game I've had to leave the server because of an issue and I just can't enjoy the game ...hope this gets sorted asap whatever it is
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  #24  
Old 08-24-2012, 12:44 PM
5./JG27.Farber 5./JG27.Farber is offline
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This is is now registered as a bug. I have provided a track and a mission but the devs email me and there are too many objects in the game, so I must make a new version.

You can vote for it at the bug tracker:

http://www.il2bugtracker.com/issues/427

Bug #427


If anyone has a mission where they can find ghosts 100% please send it to me.
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  #25  
Old 08-24-2012, 01:43 PM
5./JG27.Farber 5./JG27.Farber is offline
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Just got an email from the devs, they have found the bug. We will have to wait for the solution.
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  #26  
Old 08-24-2012, 02:18 PM
hc_wolf hc_wolf is offline
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Just got an email from the devs, they have found the bug. We will have to wait for the solution.
5./JG27.Farber this is great news. Thank you.

After they fix bug they can tell us some sort of limit or sliding scale AI v humand and objects we can have in game at once
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  #27  
Old 08-24-2012, 02:29 PM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by hc_wolf View Post
5./JG27.Farber this is great news. Thank you.

After they fix bug they can tell us some sort of limit or sliding scale AI v humand and objects we can have in game at once
Thats unrelated I dont see how that would come into it. From personal experience 27-40 AI is the max for ~50 players. I also think ground objects have a limit, although it is larger, maybe 2000 max. - for best overall performance anyway.

I am making a multiplay FMB for dummies pdf anyway. It will be ready soon, maybe you can give me feed back.
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  #28  
Old 08-24-2012, 02:33 PM
Warhound Warhound is offline
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Just got an email from the devs, they have found the bug. We will have to wait for the solution.
Wow, if they actually fixed that i'll be over the moon.
Thanks for helping the devs find the cause Farber.

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  #29  
Old 08-24-2012, 02:36 PM
ATAG_Colander ATAG_Colander is offline
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just got an email from the devs, they have found the bug. We will have to wait for the solution.
party!!!!!!!!
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  #30  
Old 08-24-2012, 02:42 PM
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engadin engadin is offline
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Originally Posted by 5./JG27.Farber View Post
Just got an email from the devs, they have found the bug. We will have to wait for the solution.
Thanks for your initiative and congrats for the quick positive result achieved from the 1C team.
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