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#401
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#402
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Since the first post of this very thread: "The patch is ready! What we have today is a DX10-only alpha".
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#403
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Wow did you not even read the release post?
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#404
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#405
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Mirrors work with Texture at Original or Medium. Textures High is frame only in Full screen but renders with screen 'Pseudo'.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#406
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Patch is working fine for me offline, constant 30 fps in a dogfight. Online I get a crash at 10 minutes
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#407
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Wow...Did you read the last 10 past friday's updates ? Did you ever read : we will finally put out an ALPHA patch that will need to be tested after we did the internal BETA testing for so long and hte glitches we talk to you about and were the reason for so many delays won't be fixed after all...?
ANd once again, remember that all this waiting and "few more weeks" before release was to put out a working patch, with fixed clouds, grass, particules fx and so on... SO...Now it is suddenly became an incomplete ALPHA ?...Ok then...You are right...I misread and misunderstood all past Bsix updates..My bad... |
#408
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#409
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If it's an Alpha why does the thread says Beta?
Releasing an Alpha is THE recipe for trouble..i don't understand? Last edited by the Dutchman; 05-07-2012 at 07:23 PM. |
#410
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Looks like a fine improvement for me sans the usual items mentioned in the bug thread
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