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#221
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#222
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While many of us kvetch and discuss our displeasure, there still is a fantastic community here that may be able to help you with specific issues you may have. For example - since you've only posted twice I don't know your experience with CoD - have you turned off the epilepsy filter? Any way. Good luck. Take a look around. You may find the answers you need to at least make the purchase worth while to you. |
#223
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This is highly hurting because I wanted this game so bad. I have loaded up B6 and in 20 minutes I launcher and I am truly upset. I have waited a long time and followed every post on the planes being built and was so excited about the DM and FM possibilities when it came out. This was the era that I wanted to fly and the theater of war that I have studied and luv. I did not have a machine to run this game, but saved my pennies to get a high end machine and then this is what we get in a year:
1. Put back the Hires cockpits and remove the blurring 2. Put back the Head shake or at least give it to server side if they want it. 3. Please get the spits to correct speeds at sea level this is not even funny 250 IAS full fuel when it should be at or near 280 at 2650 4.5 boost. 4. Please give me my clouds back. I would like to see them as I take off not watch them pop in and out. It seems like we are going backwards in development. Really tempted to go back to 4.11 if the completed patch does not fix the above issues(Even if the allied planes are a joke to you that fine JUST FIX THE LAUNCHER) I am sorry that everything is in a rough state at Cliffs but guys gotta do better and I know your trying but to not solve the launcher is a major issue I will try to re-download again but I don't think I will have any luck. |
#224
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In blackdeath I get a 12% increase in AVG FPS and small drop in Max FPS but the game is definitely much much smoother. I have a high end machine though so I wouldn't expect to get the increase that this patch is aimed at for the midrange market. (this is with default max veryhigh settings - everything turned on 0xAA and SLI not functioning)
The last Official 15950 patch I get AVG 54 Max 146 Min 4 This Beta 17582 patch I get AVG 60 Max 134 Min 6 Official 15950 ![]() Beta 17582 ![]() Last edited by FS~Phat; 05-06-2012 at 04:25 AM. |
#225
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Pretty happy so far. I can now turn on a couple of features and gain approx 10fps. Also everything just seems smoother and freetrack is much more responsive.
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#226
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Does anyone knows if I can put the International patch over the russian version to obtain the english language or this will mess the game?
If this isn't possible, does someone have the maddox.dll from the english version so I can update my game language? (bought it from Russia when it wasn't available at western - loooong ago). |
#227
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Rather frustrating, I get CTD after 5-10 mins flying in ATAG multiplayer as others have observed (although I can start engine and sit on ground for >1hour)
I have the B6 linked patch files with exactly the right file size. Quote:
I can launcher crash easily but cannot find a crash log. Has 1C considered the possibility that it cannot fix the MP Launcher crash because (a) the crash occurs in such a way that a log is NOT generated and hence b) they have never seen a crash log that explains what is happening. MP Launcher crash keeps occuring but 1C is perpetually puzzled and skeptical because they have never seen a log documenting such an event. camber |
#228
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2. Crash file is in your Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash folder. I suggest you delete all previous crash files from this folder, then play the game & see if you get a crash. 3. LOGKEEP=0 is OK. The old log files will be deleted every time you start the game, so the log file will be for the current battle.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 05-06-2012 at 05:18 AM. |
#229
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After a lot of negative touched posts, I have to say i am quiet satisfied to be honest. I mean noone expected a new game ,isnt it. Means I expected more "tidy" graphics and all those landscape issues were soloved for me, no serious issues atm i wouldnt have expected by the changelog that got posted.
Noone should have awaited wonders. Slightyl incresing the max fps much better the minimum FPS which is the important one! If you measure your FPS tick off vsync for testing sake of course.SSAO still does a deep hit in FPS, which is not a problem for me! So far good work, keep it up, satified! Also satisfied with the allied planes, I like my hurricane , I like my Spit, feels good in combat, not tested the 109. I7 920 @3.99ghz;8gig RAM;Win7 64bit;HD6970 (second card deactivated),SSD. All settings maxed out. ![]() |
#230
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Well here's my verdict...
It still needs quite a lot of work. After playing online in ATAG for a while today..... No CTDs for me! The Spit IIa and 1a feel like they are barely flying even at 250Mph, they feel very lofty and wooly like the planes overloaded with weight and not generating enough power or lift and theres no real definition and none of the crisp response to control movements that we have come to expect from this plane. Not very much fun to fly. A 109 with its gear down was able to fly faster, outclimb and out turn my undamaged Spit IIa. hmmmmm.... The cockpit textures all look blurry and low res and external visibility is pretty poor. The game certainly runs smoother but after flying 1946 4.10.1 the last few weeks I just cant bring myself to keep at CLOD for the moment. Certainly some great progress on game smoothness but the FM's need some serious work and the lighting and textures need some work so you can actually see properly. Its like there's oil smeared on the windscreen and a light fog outside. Keep up the work guys you made some great progress in performance but I think the graphics engine and FMs still need a lot more work to make it enjoyable to fly. edit: Just gave it another shot in ATAG and it seemed better than maybe I had first thought. I still think the lighting needs some work and I was able to shoot down a couple 109s in turn fights which I had not been able to do before the patch because the spits just lacked the performance. It might be me just getting used to the different flight models between 46 and CLOD but the planes still feel like they float rather than fly and the visibility was better this time, might have just been the time of day before but I really found it hard to ID planes and keep track of them against the sky or the landscape. Still no CTDs for me. Ill give it some more time behind the stick. ![]() Last edited by FS~Phat; 05-06-2012 at 09:09 AM. |
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