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#91
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dunno
![]() takeoff- on asking for clearance a missing .oog file message appears in console-"takeoff denied.ogg". white planes occaisionally too lower instrument panel on 109's goes very low res on taking damage Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu edit crash dumps sent ![]() ![]() . Last edited by bolox; 05-05-2012 at 09:56 PM. |
#92
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The Spitfire speedometer needles are stuck together. They do not separate when speed increases over 240 mph.
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#93
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MAX SETTINGS (ALL MAX eccept for not epilessy filter)
Hi, I had to delete the cache 3 times and had to set for FULL screen to double frame rates . Playable at max settings. - London hard yet, but anyway more fluid then in the past. At low level 11-19 fps FULL SCREEN (the option PESUDO FULL SCREEN gets 2-7 fps at the houses hight GPU 30-50%). So I had to set FULL SCREEN (NOT PSEUDO FULL SCREEN): The game have to start with a RED SQUARE. THE GOOD (after gone at FULL screen and after deleting the cache for the third time): - Very fluid incoming of the 3D rendering - No more flip of shadows or very few (today they are still there!?? may be they depends to the server) - AA X8 works great now - EFFECTS don't cause freezes now - GPU alway close to 100% - Still have sometimes a few stuttering looking at trees at low level, but very very acceptable THE BAD: - I got a Crash after about half hour. The same today - Still there orizzont lines - I've seen ground fires behing flying planes - Trasparent pipes depends on plane - Today again low fps (may be the server?). - Still there the red view with bugs __________________________________________________ ________ Track of death --> 30/65/4 __________________________________________________ ________ NOTHING O.C. AMD 6x 110T 3.3Ghz 16GB RAM DDR3 1600Mhz (CoD playing on a 6GB RAMDRIVE) HD6950 2GB switched to HD6970 (AMD Catalyst 8.97 18 April – 7900 MOD) WIN7 64bit Last edited by desigabri; 05-06-2012 at 08:55 AM. Reason: corrected bugs after more test |
#94
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The problem were pop-up windows buttons stop working after a while with Vista is still there.
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#95
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#97
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We got dive siren furbs?
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#98
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(Deleted earlier post Bombsight was in metric, but dispersion seems to be much higher now)
Never mind, I forgot to adjust for wind. -Bombsight in He111 is blurry and unreadable -Bombs seem to land/explode in reverse order? Is this intended? -Bomb sight automation seems to mark the impact point for the last bomb, is this intended? -No indication when bombs will drop/have been dropped in bombsight automation He111P2 has old sounds
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#99
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#100
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