Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #211  
Old 02-24-2012, 08:16 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by Richie View Post
What's he mean when he says "Black Death" That's what the Germans use to call IL-2s. Is that the new tittle for Battle For Moscow or something?
Actually Black Death would be a great name for a Russian Theater addon. Its good news that they are having to completely redo the Black Death benchmark track. The first one had so many bugs it was hard to watch. I
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
  #212  
Old 02-24-2012, 08:22 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Stop with the common sense and logic, Chivas. You might hurt some fragile minds here.
Its almost a waste of time posting here, as very little common sense, is shown. Its like they can't see the forest for the trees. In an update let say the developer doesn't mention any changes to the FM and you read a post. " What about the FM, they didn't say anything about the FM, OMG they must have stopped working on the FM, WTF????
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
  #213  
Old 02-24-2012, 08:28 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Chivas View Post
Its almost a waste of time posting here, as very little common sense, is shown. Its like they can't see the forest for the trees. In an update let say the developer doesn't mention any changes to the FM and you read a post. " What about the FM, they didn't say anything about the FM, OMG they must have stopped working on the FM, WTF????
You probably just triggered a 20 page rant about tree collisions.
  #214  
Old 02-24-2012, 08:29 PM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

Quote:
Originally Posted by Chivas View Post
Actually Black Death would be a great name for a Russian Theater addon. Its good news that they are having to completely redo the Black Death benchmark track. The first one had so many bugs it was hard to watch. I
Where is it Chivas?
  #215  
Old 02-24-2012, 08:29 PM
smink1701 smink1701 is offline
Approved Member
 
Join Date: Feb 2010
Location: Dallas, TX
Posts: 607
Default

I really appreciate all the developers are trying to do. If they can pull all this off on top of creating a world class combat flight sim that works, has great sound, FM, AI, DM, stability, etc, etc, etc...more power to them. I love everything about WWII fighters. Tanks, trucks, ships, etc are all nice but PLEASE don't give us a long list of other game elements that almost work before you fix the basics.

Thanks again Luthier and company for your efforts.
  #216  
Old 02-24-2012, 08:40 PM
BH_woodstock BH_woodstock is offline
Approved Member
 
Join Date: Feb 2010
Location: atm in catskill state park
Posts: 227
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
wood! long time no type! S!

no word on eta of patch as far as I know

rgrdgr my friend, good 2 c u again

~S~
  #217  
Old 02-24-2012, 08:51 PM
322Sqn_Dusty's Avatar
322Sqn_Dusty 322Sqn_Dusty is offline
Approved Member
 
Join Date: May 2010
Location: the Netherlands
Posts: 214
Default Ground vehicles

Personally I don't mind tanks or other ground vehicles, they can give the ground wars another dimension inside the world of Il2. I like the mannable AAA/FLAK in combination with the flatbed wagons or field deployment (great for missions). For me ClOD and the runner up are in the first place about combat flying.

As for now I still dislike the way Clod runs, the ai and comms aren't the way it should be, yes work in progress.. I know. Get rid of the crippled planes in the multiplayer games, the way you sign up for the game still feels less as in 1946.

For the optimalization. After buying a SSD and more RAM, CloD runs a bit better, still no joy with 4890 in crossfire, I won't invest in a new graphic card with 2Gb or more right now because of the € and with other games it works and shows it's power potential. CloD itself has a huge potential, the dynamic weather and the scripting are what we could expect, it will hit my system when it's operational though.

Just keep working on it.... it takes time to make perfect.
__________________
Q9550 @ 3.4
Coolermaster 850w PSu
Sapphire HD6970 2GB
8Gb Ram B.Dragon
Kingston SSD
Win 7 64
Logitech G940
Saitek Quadrant


Last edited by 322Sqn_Dusty; 02-24-2012 at 09:07 PM. Reason: Removed some dislikes...
  #218  
Old 02-24-2012, 09:04 PM
Stipe Stipe is offline
Approved Member
 
Join Date: Mar 2010
Posts: 70
Default

Those of us who enjoy SEOW with the old Il-2 know why this update is awesome. I can understand why it doesn't appeal to the lovers of mindless Quake style dogfights.
Just make the option "Follow me" for the commander tank.
  #219  
Old 02-24-2012, 09:05 PM
priller26 priller26 is offline
Approved Member
 
Join Date: Jan 2012
Posts: 266
Default

Great news B6...BIG THUMBS UP!!!!
  #220  
Old 02-24-2012, 09:07 PM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Quote:
Originally Posted by Chivas View Post
They believe that the twenty guys working on the air aspects of the sim have stopped work to watch a guy or two working on the ground aspects.
I don't reckon many would really think that. However some may consider that those one or two guys are sucking up wages and development costs that might have been spent on people who can further the title as a flight simulator.

Look, if playing crazy taxis in a bunch of tanks that handle like something from the Medal of Honour franchise is your idea of a cutting edge flight simulator, good on you. For myself I do not think it is a mature decision, especially at this stage of the titles development.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:51 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.