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  #81  
Old 10-22-2011, 08:36 AM
41Sqn_Banks 41Sqn_Banks is offline
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Left box is selected and right box is deselected
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  #82  
Old 10-22-2011, 06:31 PM
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Raggz Raggz is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Left box is selected and right box is deselected
That's what i tried to tell him. All planes are selected by default!
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Last edited by Raggz; 10-23-2011 at 06:22 AM.
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  #83  
Old 10-22-2011, 06:43 PM
Rowddy Rowddy is offline
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oops i'm gonna stand in that corner overhere now

sorry guys
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  #84  
Old 11-12-2011, 12:43 PM
SchrimpMatzo SchrimpMatzo is offline
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hey guys!

just downloaded the DC but i have a problem:

no matter wich options i choose i allways get the same error:

"mission: regiment not found"

after clicking ok the game stays in the creating mission loading screen, i have to kill it with the task manager.

does anybody know what to do?

Greetz, Matzo
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  #85  
Old 11-13-2011, 02:04 PM
NedLynch NedLynch is offline
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After downloading did you unblock all the parts of the download by right clicking on them and going to properties?

Also I assume you did follow the instructions and installed the files and folders in the correct spots.
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  #86  
Old 12-05-2011, 02:02 PM
Octocat Octocat is offline
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Thank you for great job!

As I understand, the current implementation does not support copying spline road from the mission template. Do you plan to add this feature?

Also, in addition to your east and west campaigns, I made another one, with small, 35x35 km battle zone, only 4 airfields, two for each side. Not historical, but convenient for those who do not like long flights. If you do not mind, and someone is interested, I can post it here.
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  #87  
Old 12-10-2011, 12:13 PM
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David198502 David198502 is offline
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i just flew the first mission.nice done as far as i can tell....anyway...i would like to know how dynamic this campaign really is?i mean how much influence has the player on the campaign?if one destroys aaa for example, will it stay destroyed in the next mission?
is there a certain amount of planes on each side, and if one destroy planes, will the absolute number of available planes of the enemy side be decreased?i would really like to know that....or is the campaign only an ongoing process of randomly chosen missions?

Edit:its a bit annoying that the custom loadout will not be recognized.i dont know about convergence, but my custom loadout is definitely not used when i play the campaign.how can i change it, that the campaign use my custom loadouts and convergence?
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Last edited by David198502; 12-10-2011 at 02:27 PM.
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  #88  
Old 12-11-2011, 01:49 AM
TheEnlightenedFlorist TheEnlightenedFlorist is offline
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Quote:
Originally Posted by Octocat View Post
Thank you for great job!

As I understand, the current implementation does not support copying spline road from the mission template. Do you plan to add this feature?

Also, in addition to your east and west campaigns, I made another one, with small, 35x35 km battle zone, only 4 airfields, two for each side. Not historical, but convenient for those who do not like long flights. If you do not mind, and someone is interested, I can post it here.
Hi Octocat, if by "mission template" you mean base.mis, it should copy pretty much everything from that file. If it doesn't, let me know and I'll look into over winter break. You need to be careful editing that file with IL-2's mission editor. There are a couple extra elements of data that I have added to the "Main" section. The FMB will delete these when you save the file.

Also, feel free to post your campaign. I have absolutely no problem with anybody making modifications to the campaign.

Sorry I took so long to respond. I have been very busy with school and I forgot the password to my forum account.
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  #89  
Old 11-29-2012, 03:34 AM
TheVino3 TheVino3 is offline
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I assume this no longer works due to later patches, yes?

Shame.
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  #90  
Old 12-04-2012, 08:26 PM
SadoMarxist SadoMarxist is offline
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Default I resent that !

Actually, the dynamic campaign works just fine after the final patch, and here's a little something for those who would like to fly 100 octane Spitties and Hurries in an endless dynamic offline campaign:

This is a rather smallish update to the dynamic campaign engine for IL-2 cliffs of Dover kindly provided for the community by TheEnlightenedflorist. What this will do is add Spitfire Ia 100oct and Hurricane 100oct aircraft to be selected and flown by the user during a campaign. It was done by a notepad edit of the

Steam\steamapps\common\il-2 sturmovik cliffs of dover\Parts\TEFCampaign\campaign\east\Files\player Aircraft.SECTION
Steam\steamapps\common\il-2 sturmovik cliffs of dover\Parts\TEFCampaign\campaign\west\Files\player Aircraft.SECTION

files, so don't expect it to be a revolutionary update .

Install it by extracting the archive to Your Steam\steamapps\common\il-2 sturmovik cliffs of dover\ folder over an already existing TEFCampaign installation, or by copying files from the archive to the apropriate locations (listed above) manually.
Attached Files
File Type: zip TEFCampaignUpdate.zip (3.4 KB, 33 views)
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