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#211
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Please be weather, turbulence and a decent dynamic campaign.
*crosses fingers* |
#212
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Pilots head movement / animation tied to actual players trackir movement.
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#213
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I think it will be being able to flip your opponent pilot the bird as your inverted.
Which will be nessesary because when those 109 pilots try to dive away with their tails between their legs we'll need it to keep our Merlins running! ![]() Cheers |
#214
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It may be that the feature is a glint model as discussed http://forum.1cpublishing.eu/showthr...t=25931&page=5 . The white dots we now see may be the first stage, but without the data and coding needed to modulate the reflected light.
But I wouldn't call that a "major feature", rather a fairly minor programming effort. It may have a major effect on gameplay, though. I'm certainly not aware that any other flight sim has a glint model. RoF certainly needs it, as it was quite a large factor in WWI. Maybe because of those flat, shiny doped wings, rather than curved aluminium ones. Strangely, I don't recall WWII pilots mentioning it much in the accounts I have read. But you can imagine that a formation of, say, Heinkels at a large distance would remain at almost the same angle for quite a while and those big glass canopies would reflect at many angles. 56RAF_phoenix Last edited by phoenix1963; 09-11-2011 at 10:15 AM. Reason: further thought, spelling |
#215
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I go for Birds.
You need only 3 FM/DM's for small, medium and big birds. And if they fly ins swarms over your airfield, when you are starting or landing, you could get in trouble. ![]() |
#216
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Aren't birds already a selectable object in FMB?
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#217
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the ability for the player to man crew-served weapons (or any military vehicle in the game) while playing online??
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
#218
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the introduction of dynamic weather based on actually conditions for each day of the battle?
__________________
the warrior creed: crap happens to the other guy! |
#219
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The ability to send out recon planes and have them impact the mission generation for the online dynamic campaign generator?
__________________
the warrior creed: crap happens to the other guy! |
#220
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