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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 07-08-2011, 02:34 PM
Jatta Raso Jatta Raso is offline
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Originally Posted by furbs View Post
Look from 14.30 to 16.30 = perfect English landscape right there...nice FPS...no flickering shadows..lots and lots of trees placed to look organic and natural.
to be honest there is no possible comparison between those and what we have now; my question boils down to: if IL-2 Sturmovick engine could do that, why IL-2 Cod can't? of course it can, it's not a matter of resource usage, rather an art direction issue i think. putting the colour grading issues aside, the trees just look weird in CoD, especially from about 1000m; the former version was more natural as it didn't had that 'lollipop effect' with the trees (tree trunks oddly visible from the air even in between woods)
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  #52  
Old 07-08-2011, 02:49 PM
the Dutchman the Dutchman is offline
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I just zoomed in on google maps somewhere near the channelcoast and actually it looks much more like CoD than the demo.......but i dunno if the fields were also ploughed back then(probably) also?
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  #53  
Old 07-08-2011, 02:52 PM
Cpt Dremmen Cpt Dremmen is offline
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i fly from westhampnett (goodwood) regularly near tangmere and the image i re hashed is more realistic believe me. the clod graphics are just to sharp there is no depth of field and long haze out of fucus
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  #54  
Old 07-08-2011, 03:00 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by CrazySchmidt View Post
WTF are you talking about? Did you even bother to read the leading thread?

Speculation is something that is derived from uncertainty, there is no such uncertainty implied in the video in the leading thread, it is clearly implied that these features would be available with purchase of product.

Jesus help me, how many more of you misguided fools are out there?

CS.
ITS PURE SPECULATION BECAUSE NO ONE HERE KNOWS THE REASON WHY THEY DROPPED THE LANDSCAPE.

The only reason mentioned here was that the old engine was too limiting so if true you are asking to have the old engine back that they felt they could not get the game they wanted from.

So I am a fool ROFL, might be but at least im no hyprcrite
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  #55  
Old 07-08-2011, 03:13 PM
Jatta Raso Jatta Raso is offline
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Originally Posted by Cpt Dremmen View Post
i fly from westhampnett (goodwood) regularly near tangmere and the image i re hashed is more realistic believe me. the clod graphics are just to sharp there is no depth of field and long haze out of fucus
been thinking about posting that, lack of depth of field = unreal sharpness over long distance trees and clouds (though that's something the devs should be capable of enabling)
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  #56  
Old 07-08-2011, 03:20 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Originally Posted by furbs View Post
All i want from that landscape is the colors and trees.
The colors are spot on perfect. Luthier who ever made the colors on that vid, get him back please.

Im sure the topography and other things are much better on our new landscape but please the colors and tree placement are perfect for England.

If you like that vid, you might want to look up the Mysticpuma vid too.(il have a look round for it)
Im sure the topography and other things are much better on our new landscape but please the colors and tree placement are perfect for England

+1000 Furbs.

Don't get me wrong, COD landscape has its good points, particulary the topography/elevation and grass/field rendering at low alt.

However, pause the vid at 1.34-5, I'm telling you now, hand on heart it is pretty much bang on perfect....... it would be great if we could have something like this back. It truly is far more accurate.

I'm sure its not 'mission impossible' to do.....even short term you can make small tweaks (like darker trees) and change the landscape pallete, it would make a world of difference. If the tree placement (which is much more accurate and convincing in the vid) is too much work at present then maybe it could be done in small increments and that would be better than nothing.

Either way, once the SDK is released I'm sure the modders will sort it out anyway. It's a very valid gripe I'm afraid, and certainly not pointless whinging. It is important that when you are flying over something that purports to be England, that it....errr.....actually looks something like England. As per the vid. Just saying......don't hate me for my beliefs, chaps (which just so happen to be completely correct lol ).

Last edited by RCAF_FB_Orville; 07-08-2011 at 03:21 PM. Reason: Spelling
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  #57  
Old 07-08-2011, 03:25 PM
BigPickle
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lol i love the way people think the SDK will do everything. I'm almost certain an SDK for this game will be quite limited, but i could be wrong of course.
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  #58  
Old 07-08-2011, 03:31 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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lol i love the way people think the SDK will do everything. I'm almost certain an SDK for this game will be quite limited, but i could be wrong of course.
Perhaps Pickle....you may be right. I have no idea what the SDK will allow, like I have no idea if working AA amongst other things will be featured. People keep asking (nicely) but the silence is deafening.
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  #59  
Old 07-08-2011, 03:32 PM
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David198502 David198502 is offline
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Originally Posted by RCAF_FB_Orville View Post
Im sure the topography and other things are much better on our new landscape but please the colors and tree placement are perfect for England

+1000 Furbs.

Don't get me wrong, COD landscape has its good points, particulary the topography/elevation and grass/field rendering at low alt.

However, pause the vid at 1.34-5, I'm telling you now, hand on heart it is pretty much bang on perfect....... it would be great if we could have something like this back. It truly is far more accurate.

I'm sure its not 'mission impossible' to do.....even short term you can make small tweaks (like darker trees) and change the landscape pallete, it would make a world of difference. If the tree placement (which is much more accurate and convincing in the vid) is too much work at present then maybe it could be done in small increments and that would be better than nothing.

Either way, once the SDK is released I'm sure the modders will sort it out anyway. It's a very valid gripe I'm afraid, and certainly not pointless whinging. It is important that when you are flying over something that purports to be England, that it....errr.....actually looks something like England. As per the vid. Just saying......don't hate me for my beliefs, chaps (which just so happen to be completely correct lol ).
+1
the new engine has its own advantages, but nobody can convince me about the tree placing,lack of hedgegrows and colours.advanced lightening system..???have you looked at the tree's colours?i flew over pink fields,which turn into dark green when you go down low.
of course the appearance of grass when you fly down low is amazing,and also that they modeled every leaf(although thats insane,they better should have positioned each tree).but as soon as you are 100meters above them,.... honestly they look funny,thats the best i can say about them.the position of them is a pain in the a..,not even to mention that you can fly through them like casper the little ghost.
improved engine?why does the game look worse in many aspects than it did with the old engine?s
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  #60  
Old 07-08-2011, 03:44 PM
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fix for tree colours Close & Far. enjoy.

http://forum.1cpublishing.eu/showpos...99&postcount=1
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