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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #101  
Old 06-05-2011, 01:10 AM
RocketDog RocketDog is offline
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Re: Kevin, I think there are quite a few 1C employees who could usefully be offered the opportunity to seek employment more suited to their abilities. Perhaps in the house-cleaning or catering industries?
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  #102  
Old 06-05-2011, 01:18 AM
41Sqn_Stormcrow
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Originally Posted by Skoshi Tiger View Post
Does anyone have a reference to how many dgrees/second the actual propellor pitch should change at? It would be sad if they just changed to an inaccurate rate just to meet popular demand.
Yes it was stated with the references in previous posts on this subject. 1 deg per sec under load i.e. in flight. 1.5 degrees per second when not under load (i.e. ground running). The Devs have these values.
I've read about the 1.5 deg / sec. Where does the 1 deg/sec come from? First time that I read this.
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  #103  
Old 06-05-2011, 01:47 AM
Tiger27 Tiger27 is offline
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Originally Posted by col123 View Post
What a pathetic fiasco!.....still no proper AA!!!....not even a mention of it!...sound will prob never be fixed by the sound of it!..soz for pun but how the hell was it ever released with such crap sounds in the first place!....unbelievable!.....seriously this game is so unfinished it hardly got started!......it doesn't just need pointless MP fixes..its needs first and foremost a proper believable campaign engine for single players!..i dont play on-line so i dont give a hoot about on-line play!!..sod that..get the game sorted first!..i want proper sounds!...proper AA!.....i want smoother more consistent fps, better terrain graphics!..this game is for all intents and purposes at the moment nothing more than an unfinished useless demo!.....i guess we all wait again for another two weeks...then another 2 wks..then another 2 wks...then another 2 wks....then another 2 wks....and on and on and on!...what a joke!....
Spit the dummy or what, personally, I dont play offline much so Im happy that they are sorting out mp, I doubt you will ever get a great campaign from the devs, if Il2 is an example, but I bet there will be some damn good campaigns made by the community, the Il2 series has always focused on mp, more than single play.

As for it being an unfinished demo, you are probably right, but I have been having quite a good time online, unfortunately you dont give a hoot about on-line play, so you arent going to be trying that side of things.
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  #104  
Old 06-05-2011, 02:25 AM
ATAG_Dutch ATAG_Dutch is offline
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Re: Kevin, I think there are quite a few 1C employees who could usefully be offered the opportunity to seek employment more suited to their abilities. Perhaps in the house-cleaning or catering industries?
No mate, sorry. Catering is a highly skilled job involving bread, butter and a filling.

Far beyond the capabilities of those you mention.
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  #105  
Old 06-05-2011, 02:27 AM
Wolf_Rider Wolf_Rider is offline
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steady gents

both "on-line" and "off-line" players should have equal standing, as well as graphics/ sound, MP, etc... sorry, but one isn't better than the other or more urgent


It seems all the "bugs" are being chipped away at, slowly but surely
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  #106  
Old 06-05-2011, 04:10 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by RocketDog View Post
Re: Kevin, I think there are quite a few 1C employees who could usefully be offered the opportunity to seek employment more suited to their abilities. Perhaps in the house-cleaning or catering industries?
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Originally Posted by Dutch_851 View Post
No mate, sorry. Catering is a highly skilled job involving bread, butter and a filling.

Far beyond the capabilities of those you mention.
When it comes down to it, it's very easy to be a critic. But let's face it, neither of you could do a better job. How about giving us a tangible demonstration your creative talents in this area?

I wait in anticipation.

Cheers!
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  #107  
Old 06-05-2011, 05:57 AM
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Redroach Redroach is offline
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Originally Posted by RocketDog View Post
Re: Kevin, I think there are quite a few 1C employees who could usefully be offered the opportunity to seek employment more suited to their abilities. Perhaps in the house-cleaning or catering industries?
Judging from the 109 Prop pitch 'situation', he is not too far off. Maybe a bit harsh, but still, anybody with a "C++ for Dummies" book could have done it the way it was done.

I, personally, believe that most of the programming talent went off with Oleg.
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  #108  
Old 06-05-2011, 06:04 AM
Luftrofl Luftrofl is offline
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Originally Posted by Skoshi Tiger View Post
When it comes down to it, it's very easy to be a critic. But let's face it, neither of you could do a better job. How about giving us a tangible demonstration your creative talents in this area?

I wait in anticipation.

Cheers!
He's not the one selling a game barely finished enough to be considered beta condition as a finished product.
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  #109  
Old 06-05-2011, 06:40 AM
Skoshi Tiger Skoshi Tiger is offline
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He's not the one selling a game barely finished enough to be considered beta condition as a finished product.
Never said they were. What they were doing is whats known as taking a cheap shot. They crossed the line from making vailid critisim of the sim to having a personal attack on the deveopment team.

So the original point remains. They should show us what they can do. Put up or shut up as the old saying goes.

From my point of view the sim as it stands is better and more imersive than any other I've bought, Haven't been able to go back to IL2 since Cods release.


Cheers!
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  #110  
Old 06-05-2011, 06:50 AM
Romanator21 Romanator21 is offline
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I get the impression that people think it's "cool" to bag on the dev team when they have no idea what's going on.

"Hey look at me, I'm being a complete d*ckhead, hur hur. Luthier, go vacuum my carpet, you shouldn't make sims, hur hur. Now I have friends, duhr".

Mob mentality and all...

Anyway, thanks for the update Ilya. Don't get too discouraged, there are still somewhat intelligent people out there.
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