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#81
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"btw. Check that you do not have vsync ON in both game and drivers. It should be switched on only in one place. This mistake of mine killed performance for me as soon as they introduced fullscreen. Triple buffering should be forced ON with a 3rd party utility if you use vsync or your fps would jump from 15 to 30 fps and back very often" |
#82
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But what is weird, i have it orginal setting with beta patch but after latest official patch my london stutters like hell, but now i lowered it high and it's smooth again.
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#83
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confuser.ini is just key mappings - pretty sure this would be safe to leave as the old version. Definitely worth trying to update the other .ini files though.
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#84
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Some odd stuff here. I installed Cat 11.5 as per the hotpatch instructions, even uninstalled and redownloaded a fresh game install from steam - all fine. Quick play about in the game, everything as it was, no problems. Go to CCC to enable Xfire to see if it works... and it's already on!
Default of course after a new driver install (I forgot all about that), but wow, crossfire worked! Went back in, tried a level - almost smooth, nearly all the stutter gone. Brilliant! Remarked to my mate about over steam as he was testing the patch too.. loaded another level... bang, massive performance drop. After some testing, it seems that the first quick level I load post patch with xfire enabled gets decent xfire performance (stable 30-45, almost no stutter, prefs a notch or two higher than normal). The next, and any subsequent levels I load then revert to the traditional crossfire result: fps spiking from 5-20 average, massive stutters and loading pauses etc. Quit out of the game completely, reload and the first level will get good performance again - until I load another level, when it all goes bad. Anyone had similar? Also new prop is nice! Thanks team. ![]() Last edited by Orpheus; 05-20-2011 at 10:57 PM. |
#85
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The past two days have been glorious.
![]() First, the official patch doubled the performance over London for me, but a sticking point was over industrial areas I was still getting single digit framerates. This hotfix seems to have totally cured that up for me, and again the performance has more than doubled, and sometimes tripled or even quadrupled for me over this previous 'no fly zone.' Kudos chaps. I'm also really liking this new prop pitch method for the 109. This might be a placebo effect, but I could swear at certain low rpms I could see the 109 prop more clearly than before. It could be my imagination though... All in all I couldn't be happier with the way things are developing. |
#86
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Thats not a memory leak, a memory leak occurs when memory that is used by the game is not released when its no longer needed and you eventually run out of memory and boom..
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings |
#87
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Well because the game runs smooth for a few minutes then suddenly drops, it DOES feel like a memory leak, but much faster.
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#88
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Today i lowered my texture quality from orginal to high and got smooth flight over london, so i dont yet tested how it works now because lowering textures give us more memory. When i got 60fps i have really smooth gameplay, but when it goes about 40 its not so smooth, i mean its smooth but there is little rubberband efect what i dont see at 60fps. I got ati 5970, single card but crossfire card. |
#89
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Yes, I have a similar problem with the PP. But it doesn't go to full coarse in my case, it stops in the 9:00 position.
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#90
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![]() This patch has made my CLoD run better then ever. Lets move on and get more planes and mission and things like that . ![]() flyer01 Intel core Duo E8600 @ 3.33GHz Ram 4GB 550 watt power supply Video card GTX 470 1280 MB GDDR5 MOBO- Gigabyte GA-EP45_UD3P Duel partition Windows XP Pro 32bit. Windows 7 64 bit. CoD in W-7 64 bit Fraps x52 MSWFF Pro 2 TIR5 Monitor- HP-19, HP-24 or a VIZIO 42in screen. Turtle Beach Gaming Headset and Mic. Last edited by AARPRazorbacks; 05-20-2011 at 11:28 PM. |
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