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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-08-2011, 01:56 AM
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Mysticpuma Mysticpuma is offline
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Default Just wondering, do you think that IL2 Sturmovik (original)was way ahead of it's time?

Currently, we are lead to believe that there are a lot of place-holders in CloD from IL2 (the original), which, when you consider it was started 10-years-ago, makes me wonder if the technology of the Sim was far in advance of what could be expected?

If you consider CloD is still using (in it's current condition) place-holders from the original IL2 then it has stood the test of time incredibly well.

I have updated mine with the latest HSFX 5.01 patch to include many new effects and aircraft, and these will far sustain me while myriad bugs are fixed in CloD.

That withstanding, the original IL2 has to be one of the most (for it's time and still) advanced pieces of programming in a Decade of all games, not just flight-sims?

Hopefully CloD will achieve this height of quality at some point, but I can't see myself uninstalling IL2 + the many expansions (The Last Days, Battle over Europe, Ostfront) and nor forgetting the skins and Missions that are so bountiful.

So was/is the original IL2 really ahead of it's time?

Cheers, MP
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Old 05-08-2011, 02:05 AM
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ElAurens ElAurens is offline
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I have to agree.

Il2 set a standard that has not been eclipsed, even by it's notional replacement, Cliffs of Dover.

IL2 drove the largest software company in the world out if the combat flight sim market.

It was head and shoulders above anything that had come before it. The fact that is has stood on that pedestal for 10 odd years speaks for itself.

If Maddox Games can get their now turbulent house in order, Cliffs of Dover has a shot at standing on the shoulders of IL2.

But not in it's current state.
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Old 05-08-2011, 02:12 AM
Skoshi Tiger Skoshi Tiger is offline
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At the time of the original IL-2's release I had a mid range PC that was more than capable of playing games like CFS, Janes WWII Fighters, Janes USNF series and Long Bow.

I tried to run the demo and my poor PC ground to a halt.

I went back to my other sims and except for an occasional magazine article forgot about IL2. Then Pacific fighters came out, I’d upgraded my PC not long before and picked it up on the day of release. Within a month I’d bought all the previous expansions for the merged install and was kicking myself that I’d let the series slide to a couple of years.

So I’d say IL2 was well ahead of its time. It completely outclassed the opposition BUT required the latest hardware at its release.

I see a similar trend occurring with COD except this time I have a playable game on a mid range PC.


Cheers.
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Old 05-08-2011, 04:00 AM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by ElAurens View Post
I have to agree.


IL2 drove the largest software company in the world out if the combat flight sim market.
err, no it didn't... there was conflict of interest between the developer team and paid addon third party developers, combined with dodgy (false, to be exact) advertising
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Old 05-08-2011, 04:36 AM
Robin2k7 Robin2k7 is offline
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believe me i almost did uninstall IL-2 , however when the HSFX5.1 mod appears i decide to keep it .

also in combination with the still bad performance in Cliffs of Dover over land .

i really give this Sim(COD) a chance but i think they still have a long way to go .

it feels i bought a car and 1 cylinder is not working and the garage tell me i have to wait a few month,s before its fixed that's really how COD feel right now .

so yes in the mean wile i keep flying the good old IL-2 !!
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Old 05-08-2011, 07:04 AM
Geronimo989 Geronimo989 is offline
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I agree that IL-2 seemed WAAAY ahead of its time. It looks good even now and with some mods, nobody would ever guess that the game is 10 years old. Bf1942 is something like that too
Now I have a problem, after experiencing CoD I just cant get back to IL-2, as it feels arcad-ish compared to it in CEM, flight and damage models. Yet, being too lazy and unimaginative to mess with FMB, I cant find much to do in CoD except furball all the time in QMB (which is much worse than IL-2 QMB). In IL-2 those little dynamic campaigns were simple but did the job for me. I wish they could be ported over somehow.
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Old 05-08-2011, 07:27 AM
Baron Baron is offline
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Stolen from another thread:


Vengeanze Vengeanze is offline
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Default You think CloD get patched alot?
We all remember IL-2 Sturmovik as a great game that broke new boundaries and started a new era in WW2 flightsim. But we don't remember the patchrate.
Many complain about CloD patches being patched and one thing fixed and two broken.
So how was it in the days of IL-2 Sturmovik?

Googled some and this is what I found. It might be inaccurate. If so the please correct it.

Game released in November 2001

Patch 1.01g
Patch 1.02a
Patch 1.02b
Patch 1.03a
Patch 1.04
Patch 1.04b
Patch 1.1
Patch 1.1a
Patch 1.2
Patch 1.2ov released in September 2002

So in less than a year we had 10 patches!

Seems CloD development and patches ain't any different from IL-2 which we today hold so high!

Patience is a virtue!
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Old 05-08-2011, 08:55 AM
Eldur Eldur is offline
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Quote:
Originally Posted by ElAurens View Post
IL2 drove the largest software company in the world out if the combat flight sim market.
The one(s) that didn't even exist anymore at that time?

Microprose hat no releases since 1999, though it had been closes in 2003.
Jane's Combat Simulations was killed by EA (still they managed to ship Attack Squadron in 2002, but we had Il-2 already and it was much better), not by 1c:Maddox

Wait... there was one... Microsoft
But they never had Combat Simulators IMHO
At least their FMs weren't worth it. And I never liked those 2D-Cockpits that the first 2 CFS had.
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Old 05-08-2011, 09:33 AM
swiss swiss is offline
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Quote:
Originally Posted by Mysticpuma View Post
So was/is the original IL2 really ahead of it's time?
It actually shows something else too:

The fact this this is a tiny, rather attractive niche market.
How many alternatives (which deserve the name "alternative", i.e. not WOP) where put on the market during the mentioned timespan?

For this reason I can't understand all the whining, if COD [edit the edit:] screws up there's no light at the end of the tunnel.
Well, in fact, there is some light; it's the headlights of the freight train from 777 - they sure could fill the gap, but they sure will take you to the cleaner's too...


edit: Now I read the end of this thread, I noticed Eldur was faster.

Last edited by swiss; 05-08-2011 at 09:15 PM.
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  #10  
Old 05-08-2011, 09:41 AM
41Sqn_Stormcrow
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Quote:
Originally Posted by Baron View Post
Stolen from another thread:


Vengeanze Vengeanze is offline
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Join Date: Apr 2011
Posts: 54
Default You think CloD get patched alot?
We all remember IL-2 Sturmovik as a great game that broke new boundaries and started a new era in WW2 flightsim. But we don't remember the patchrate.
Many complain about CloD patches being patched and one thing fixed and two broken.
So how was it in the days of IL-2 Sturmovik?

Googled some and this is what I found. It might be inaccurate. If so the please correct it.

Game released in November 2001

Patch 1.01g
Patch 1.02a
Patch 1.02b
Patch 1.03a
Patch 1.04
Patch 1.04b
Patch 1.1
Patch 1.1a
Patch 1.2
Patch 1.2ov released in September 2002

So in less than a year we had 10 patches!

Seems CloD development and patches ain't any different from IL-2 which we today hold so high!

Patience is a virtue!
+1

From all people I know who have bought IL2 Mk I on release concur with this. They all say that in the beginning it was unplayable and full of bugs. Some even say that IL2 got really good only after patch 1.4
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