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Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
#1
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Hi,
when in flight if i let go of my joystick the plane pulls to the right. I have set up and tested the JS in game options and windows and it works fine, what am i not doing right? I have a Saitek x52 thanks, |
#2
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#3
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Letum, this occurs with torque and gyro turned off and in easy mode.
Either torque and gyro can't actually be turned off, there's an interface problems with the hardware, or there's another setting somewhere overridding the realism settings. |
#4
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It cant be trimmed on easy mode. Regards torque it wouldnt pull to the right...
Me and my friend have both the same sticks (X52-pro) and no matter what we try the ailerons trim dont work at all. Can someone please tell us how to solve this issue? Do we need a profile or what? |
#5
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#6
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does it matter if an aircraft has or has not a trim? isn't an aircraft suppose to fly straight and level if the torque is not enabled. stauff says "It cant be trimmed on easy mode" "bug" imo stauff says "Regards torque it wouldn't pull to the right..." this is true so why does it pull to the right? random bug imo Onchas says: "this occurs with torque and gyro turned off and in easy mode. " again this is indicating a bug Onchas says: "Either torque and gyro can't actually be turned off, there's an interface problems with the hardware, or there's another setting somewhere overridding the realism settings. " the fact that the turn is going the wrong way this is again indicating a huge error in the game. I've tried this game myself and I cant successfully trim out ANY aircraft's in easy or normal mode. |
#7
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#8
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Once again I have to mention this is not about if the aircraft has or has not aileron trim, its about why it drifts in easy and normal mode, its not suppose to drift at all. period but it seems that the setting to disable torque does the same as turning the engine off in realistic mode. and that's not really easy at all to fly with so they need to fix this.
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#9
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Since MSFS1 developers have been making the concession to the interface devices we have (self-centering joysticks and keyboards), the lack of feedback through the control surfaces to the stick and rudder, and, hell, even the fact that we can't steady our sticks with our knees to perform other tasks, to allow for some degree of trimming up airplanes to reduce pilot workload. I don't begrudge folks who want to be total realism warriors, but there should be a setting that allows for the use of three-axis trim to reduce workload during cruise, and yet still have torque effects. |
#10
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There is a setting to reduce pilot workload on all three axis for cruise with out touching the stick... autopilot.
Of course it's totally unrealistic and I can't imagine wanting to use it. Once you are used to flying with engine torque, flying out it feels silly and totally unrealistic. Half the art of flying is leaning into the torque with your rudder while turning hard and trying to avoid a torque induced stall. If you remove that then there is nothing stopping you from pulling the stick as far is it will go and no chance of stalling. It so easy you can't loose. Then there is no skill to flying. You might think that is fun for a little while but I think you will want to learn to fly with realistic physics as it's much more satisfying once you've learned. |
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