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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #161  
Old 04-07-2011, 08:04 PM
Zappatime Zappatime is offline
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Join Date: Oct 2009
Location: Wakefield UK
Posts: 170
Default post patch performance

FPS seems consistently higher and more stable, far less sudden FPS drops to very low values, then back up high again, now;

Stuttering over land still present, particularly in fly-by external view, no noticable improvement there;

Appears to be slightly more noticable delay in texture loading, particularly at ground level in flicking between aircraft views;

Engine sounds slightly better - rpm variation more noticable, but did have some sound stuttering/dropouts from within cockpit of he111

Game Settings:
Graphics : (all parameters) 'High' , AA 8x , grass trees & buildings on

System:
Win 7 64 bit @ 1920 x 1200
CPU: Q9650 @ 3.7Ghz
Ram: 4Gb
GPU: Zotac Amp! 480GTX
S/C: Creative X-Fi
  #162  
Old 04-07-2011, 08:05 PM
Bungmiester Bungmiester is offline
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Location: England
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Stuttering has been reduced for me over land and in london, but still getting them the freezing but not as bad. lot better with trees off, but not over london makes no difference wth trees on or off,
all settings on medium except
landshading , building textures and forests all set to low' no grass
screen res 1070 x 768
sys spec
P5N-D asus motherboard with onboard sound
E8400 3 ghz processor
windows vista 64 bit
8 gig corsair ram
GTX 460 graphics card
all dirivers up to date
  #163  
Old 04-07-2011, 08:17 PM
Immermann Immermann is offline
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Since this is running in a windowed mode (which usually slows things down, cause it must keep the desktop in memory too, right?), I wonder if those of you who report speed ups have Windows Aero turned off?
  #164  
Old 04-07-2011, 08:20 PM
gabuzomeu gabuzomeu is offline
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Hi,
FPS improved vs previous version, +5 FPS in 1680x1050 (from 13 to 18 above land , from 20 to 25+ over water)
A complete lookaround , loading landscape, improve frames and stutter.
Very limited impact in FPS when changing quality settings

Two remaining problems not answered by dev team in posts
No noticeable impact of the antiepilepsy switch
GPU clock still stuck at 500MHz (should be 870!); This HAS to be part of the problem.

Well, overall an improvment, game is almost playable with normal settings ! (well, avoid London still)

Thanks for patch and dev team efforts



P5BE Plus Asus
Q9650, 3.0 GHz
Win 7 - 64
4 GB RAM
ATI 4890, 1 GB VRAM
  #165  
Old 04-07-2011, 08:22 PM
whatnot whatnot is offline
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Quote:
Originally Posted by etzi View Post
No, i have stuttering too!

Play DCS A10C and you know, what is gameplay without stuttering at highest details.
I just wonder how can the same HW yield different results. Especially if you run it with same gfx settings. (1920x1200 for me and the other ones I already mentioned before)

One thing I have is a very fast SSD attached to PCI-E (OCZ Revo) slot which has the OS too. So could it be windows swap file peformance (if on a regular HDD) that gives you guys the stutters?
  #166  
Old 04-07-2011, 08:25 PM
mcdaniels mcdaniels is offline
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Join Date: Apr 2011
Location: Austria
Posts: 106
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Hello folks!
Thx 4 the patch, but it only makes my game crashing when starting a single mission, campaign or trying to start a free flight.

Everytime the loading progress bar reaches approximatly 20% i got an Error that launcher.exe has to be finished (is not reacting) thats it.

When i start a british campaign, i can read the english (british introduction text AND after a click on FLY i also can read ther german introduction text of the campaing. So anything is wrong here too.

Ive got the EU - GERMAN Version of COD. Does it matter in any case? The Game is German , the Patch English? Perhaps the Game crashes because of that?

Greetings
Daniel
  #167  
Old 04-07-2011, 08:25 PM
335th_GRAthos 335th_GRAthos is offline
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Default Comparative results (first round)

- English version with English Beta does not start on my rig
- Russian version with Russian Beta is working
(yes, I have two - No, you do not get my extra activation codes)

I post these pictures because I can directly compare pre- and after-beta patch.
More pictures with higher settings to follow soon.

Flying window 1280x1024 using settings (no trees) as below
(screenshot from English version - same in Russian as they use the same conf.ini)

Game is definitively smoother no stutters at all
Same fps
Less VRAM used
1128MB before (look at the GPU-Z far right) vs 988Mb now (140MB RAM savings) NOT BAD
Interestingly enough, GPU usage is still 60%
My CPU load is much less 19% vs 30% before



THIS IS PHOTO UNPATCHED (ver. 13820) 3840x resolution, move sliders to the right to see the game


THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game



I hope this helps.
I will continue testing with higher settings...


Now increasing the settings to HIGH (I hope my Russian is correct)...looks Greek to me...


THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game


Only 33fps (photo shows 30 but it is 33)
THE GPU LOAD OF 53% IS WRONG, MY GPU WAS CONSTANTLY AT 73% WHILE FLYING!
Now the CPU load has also increased, 27%
No real stutters but it was noticable that the movement was NOT very fluid.

I must admit tht so much detail is a straight o v e r k i l l I will definitively not be using so much in my gam (I fly dogfghts not sightseeing...)
On the other side, with SLI this could be nice...

On the other side, inside the cockpit the situation looks BETTER !
Cockpit view is less wide than External view, this seems to make life easier.
28-30 fps and NO STUTTERS, VERY FLUID game, despite being low above the houses.
THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game



FINALLY the first shot with the GPU working at 77% percent
THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game



Flying over London with the same settings is not possible, too low fps.
But I noticed for the first time that the GPU clock speed changes !
Inside the cockpit, the GPU works at full speed (look at the GPU-Z information, Core, Memory and Shader clock)
THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game


External view, the GPU works at low speeds !!!! (look at the GPU-Z information Core, Memory and Shader clock)
THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game



~S~

Last edited by 335th_GRAthos; 04-07-2011 at 10:45 PM.
  #168  
Old 04-07-2011, 08:29 PM
mcdaniels mcdaniels is offline
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so will i have to use the RUS Patch for German Version to work? What do you advice me to do? As i mentioned above i ve got the German Version... The ENG Patch only screws up my game, so I cannot start any sort of fligt... Keeps Crashing..

My PC
Phenom X3 720 @ 2.8 Ghz
Nvidia GFORCE GTS 250 1GB
4 GB RAM
60 GB SSD Drive
Win 7 Pro
  #169  
Old 04-07-2011, 08:33 PM
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Fenice_1965 Fenice_1965 is offline
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it seems better for me with the patch, but still not enjoyable on my rig.
neither over the sea (with 6 against 6 planes).
Athlon quad core 3,1 ; 250 gts 512 ; 4 gb ram ; raid array.
  #170  
Old 04-07-2011, 08:37 PM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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gtx 460 1gig of vram with latest beta from nvidia
win 7 32
4 gigs ram

I didn't much bother with fps checking as those seemed to stay low anyway. Difference is that playing in windowed mode seemed to be a bit smoother despite a number of Launcher crashes.

playing in full screen shows no real differences and the mission of intercepting dive bombers near Hawkinge is pretty much unplayable.

Last edited by 1.JaVA_Sharp; 04-07-2011 at 08:40 PM.
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