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  #11  
Old 03-31-2011, 03:50 PM
Biggs Biggs is offline
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Quote:
Originally Posted by ZaltysZ View Post
It is graphical bug.
how do you mean 'graphical'?... as its effecting the bullets physics.

this is an error in the coding of the physics not just some graphic issue.
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  #12  
Old 03-31-2011, 04:22 PM
David Hayward David Hayward is offline
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Biggs, do the "bullets" that have already been fired actually change direction when you hit the rudder?
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  #13  
Old 03-31-2011, 04:54 PM
Biggs Biggs is offline
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Quote:
Originally Posted by David Hayward View Post
Biggs, do the "bullets" that have already been fired actually change direction when you hit the rudder?
no... how can i say this... its as though the stick and rudder movements directly affect the aim of the guns... basically... not only does the rudder change the YAW of the plane... it also "pivots" the guns in the direction you are yawing...

A senario: Im in hurri (or whatever) and i have a me 110 in range (dead ahead, no deflection needed) and just off to the left of dead center bullseye... I naturally would rudder left and get him in my center... now if I do this WHILST firing, the center aim would reach the target BEFORE my bullets do.. thus I would have to swing teh center aim point across the target for my bullets to hit him.... now IN THE GAME in teh same senario when I yaw left whilst firing at the same time, the bullets actually aim to the LEFT of center aim and will hit the target before the center aim point has reached the target

its as though there is a tiny little man in each wing turning the guns towards the target when I apply rudder. I apply a little left rudder, he turns the guns to the left a little.

this effect also applies to the stick but to a less severity... (whilst firing) I pull back on the stick and my bullet go up above the center aim... I pitch down and the bullets go below

the reflector sight and the guns are FIXED OBJECTS to the plane... they shouldn't act independently of each other (christ, thats the whole point of having a reflector sight in the first place. to show where your FIXED guns are aiming at.)

Last edited by Biggs; 03-31-2011 at 04:58 PM.
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  #14  
Old 03-31-2011, 05:10 PM
David Hayward David Hayward is offline
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It almost sounds like the algorithm used to determine which direction the aircraft is facing is different from the one used to determine where the guns are pointed.

Does it happen for every aircraft type?
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  #15  
Old 03-31-2011, 05:16 PM
Biggs Biggs is offline
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Quote:
Originally Posted by David Hayward View Post
It almost sounds like the algorithm used to determine which direction the aircraft is facing is different from the one used to determine where the guns are pointed.

Does it happen for every aircraft type?
yeah it seems like the algorithm is reversed or something... Its odd because if ur just flying the plane the bullets still have the correct physics they drop as they should its just when you make inputs on the control surfaces that the aiming gets all wonky.

Im sorry to say but i cant confim that all planes do it... ive only been flying spits and hurris...

Ill take a 109 out right now and check to see...my guess is yes though.
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  #16  
Old 03-31-2011, 05:21 PM
David Hayward David Hayward is offline
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Try the same thing from an external view. Do the guns fire to the left of where the aircraft is pointed when you hit left rudder?
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  #17  
Old 03-31-2011, 05:22 PM
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DB605 DB605 is offline
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I just had my first fight in COD and i noticed same weird problem. Unfortunately
with 109 too.
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  #18  
Old 03-31-2011, 05:28 PM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Biggs View Post
Its odd because if ur just flying the plane the bullets still have the correct physics they drop as they should its just when you make inputs on the control surfaces that the aiming gets all wonky.
It was posted on sukhoi.ru, that tracers, leading the sight the moment you push the rudder, is a graphical bug, which will be fixed in upcoming patches. Supposedly bullets already have correct trajectory and will hit the target where they should.

I have tested the "leading" bullets against the stationary ground targets and can't say there has been any lead, except the incorrect tracers.
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  #19  
Old 03-31-2011, 05:33 PM
David Hayward David Hayward is offline
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They should be able to fix that pretty quickly.
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  #20  
Old 03-31-2011, 07:17 PM
Meek Meek is offline
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I have experienced this too, however, I'm quite ignorant about ballistics and WW2, so I'm especially ignorant about WW2-era ballistics.

I assumed it was because of the movement of the aircraft, it slightly "slinged" the bullets in the direction of the yaw, kind of like an incredibly weak (with effects visible at range) Wanted-esque bullet curving.

Dunno if it's realistic or not, that's just what I made of it.
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