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#291
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Excellent update, can't wait for the release.
If one were to be picky, it'd be nice to see a move away from smoke effects generated from seemingly repeated .tga pictures, but I'm sure when the game's in front of us, things will look very different. |
#292
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I'd love to see a landing and a take off
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#293
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maybe ricochets are only from armoured bits of the planes, or really low angle hits at the edges of effective bullet ranges on semi-toughened bits? |
#294
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Actually the developers have already said as much. You won't have "perfect weather" in the sim itself, because it grinds everything to a halt. But they have left the opportunity open for users to use the setting in the Full Mission Builder, as an unsupported feature. In the rest of the sim it will be unlocked later, when computers catch up. Of course I don't expect Tree to understand a word of this, but I just wanted to communicate it to others in here, so they aren't left with his false quote of what I wrote. He is deliberately misinforming as much as he can about CoD, so of course he does the same about fellow posters as well. I think there will be a position as Ghadaffi Information Minister open for him, now that CoD will come out, which should turn off his faucet of hate towards the sim... |
#295
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Please, the arguing (a masquerade of secret sexual tension) is so two weeks ago. Be sure.
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#296
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For months now people have been asking to hear the in-game sounds in one of the Friday updates.
As we're nearly there now (some of us nearer than others ![]() ![]() Another absence that raised questions for me was the lack of any weather conditions (and clouds!) other than the fine and sunny option we've seen all the way through. I was worried at one point that this was all we were going to get. Also bomb explosions, ground vehicle damage effects and quite a few others have yet to make an official appearance. This week we got the first glimpse of the London skyline. Given this week's video maker's comment: Quote:
But the comment above has me wondering if there are any MAJOR surprises to come - or will it just be features we all expect but haven't seen yet? --- I'd really like to see aircraft collisions with the (speed)trees - remember that SpeedTree demo video from last year?!. Also - I really want to see a Sunderland take off!! Last edited by kendo65; 03-20-2011 at 05:07 PM. |
#297
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#298
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Point is on release the game's engine will be antiquated upon release, it may look good, but its foolish to call (and a lie) to say it will be able to harness all the tools for years to come since it cant even use hardware and software from coming up to two years ago! |
#299
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From that screenshot I can already tell its old stuff, a huge amount of options are missing.
HDR, DOF, MSAA, particle settings, distortion effects, PP, Shader model, volumetric lighting, DS - and the list goes on, note that the ss is a pic of the options in "advanced" settings... |
#300
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