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#211
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Is it still Hyperlobby that is the main tool for online flying?
I've been away a few years, but 4.10 got me back into the seat!
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Windows 7 Ultimate 64-bit AMD PHENOM II X4 965 BE 3.4GHZ 6MB SOCKET AM3 NVIDIA GeForce GTX 460 1 Gig ASUS M4A87TD EVO AM3 ATX 8 Gig DDR3 1333 RAM XFX BLACK EDITION 850W MODULAR PSU Track IR 5 X52 Pro SAITEK Pro Flight Rudders |
#212
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http://hyperfighter.sk/modules.php?n...p=getit&lid=16 |
#213
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do you know any site that have so many east front missions, channel missions, finland missions for any version (4.08 4.09) (not mission4today: crappy site)
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#214
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I just got my sim stuff hooked up again now that I've moved into a new place, so I can survive long enough to wait for either for 6DoF to get hacked in again or just wait for SoW to come out. |
#215
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There wasn't any problem with 6DoF, if it only was even for everyone (also those without a device). This is more important than any cockpit glitches.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#216
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![]() But if 6dof was integrated in the 4.101 (or 4.11) It would leave the fair playing field open for all.. to buy a Track Ir. A device I can't fly WWII sims without! Edit:> I play only cockpit view (wish there was a toggle for outside view only when weight on wheels, since some planes are horrible to get out on the runway) Maybe add hold mouse middle button as a 'poor mans TIR'?
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Windows 7 Ultimate 64-bit AMD PHENOM II X4 965 BE 3.4GHZ 6MB SOCKET AM3 NVIDIA GeForce GTX 460 1 Gig ASUS M4A87TD EVO AM3 ATX 8 Gig DDR3 1333 RAM XFX BLACK EDITION 850W MODULAR PSU Track IR 5 X52 Pro SAITEK Pro Flight Rudders Last edited by Xallo; 01-02-2011 at 03:08 PM. |
#217
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Quote:
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#218
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This is indeed a thorny issue. TIR is quite an advantage, but there are lots of folks who do not use it that are supremely successful in aerial combat. One of my squad mates, BlitzPig_Raven, uses his mouse with his left hand to look around and he is a deadly opponent.
Personally I don't see 6dof as a deal breaker, and if you are honest about it, it does let you look around in ways that a real human could never do, unless you had a meter long neck made of rubber. ![]()
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#219
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I agree with both previous posts. This topic was discussed many times, and I believe that only a compromise solution has any possibility to be implemented. The solution I favour is to maintain 2 degrees as it is now, but allowing three pivot positions instead of one. 4.10 has two very good examples in the I15 and CW21 cockpits. In the I15, moving to side gun-sights allows to look around struts and almost straight down the fuselage side. In CW21, pilot’s head moves a little up, allowing a beautiful sight above the nose, that’s a dream for landing (and taxing!).
The pics below show the difference. They were taken at the same moment, with the game paused. ![]() ![]() Last edited by Furio; 01-02-2011 at 05:19 PM. Reason: Bigger pictures |
#220
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__________________
Windows 7 Ultimate 64-bit AMD PHENOM II X4 965 BE 3.4GHZ 6MB SOCKET AM3 NVIDIA GeForce GTX 460 1 Gig ASUS M4A87TD EVO AM3 ATX 8 Gig DDR3 1333 RAM XFX BLACK EDITION 850W MODULAR PSU Track IR 5 X52 Pro SAITEK Pro Flight Rudders |
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