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Pilot's Lounge Members meetup |
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Thread Tools | Display Modes |
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#1
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![]() in tha sim, only switzerland is modeled as terrain and the flight physics seem to be very decent too, while in il2cod less than the size of switzerland area of terrain is modeled... why il2cod can't perform as good as that? i don't know what to think ... ![]() ... doh! ps: and btw, where is the *_è-'%*#** SU-26 .???????????? ![]() ![]() Last edited by highness; 01-08-2012 at 12:18 AM. |
#2
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well. to be fair, dispite looking better at high alt / medium, COD scenarios are mroe detailed and do not used satelite photos (yeah, there were no satelites in 1940's
![]() bu then.... having a functional good looking COD would be nice. so i stand by your side, dispicte the example you have picked is not the best one. cheers |
#3
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the terrain looks very good indeed from medium and high altitude, but what does it look like from ground level ? that is usually the big compromise
looks like they have no fpsec issues, and colors look pretty good compared to il2/cod what is the flight physics modeling like ?
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
#4
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This again?
Looks: 1. Satellite terrain textures pasted over landscape. Looks good at high altitude, but crap down low. 2. What's the poly count and size of the aircraft? Did they model nearly as many trees, buildings, vehicles, etc? Performance: 1. How is the flight model? Is is anywhere nearly as complex as IL-2? 2. What about A.I.? Are there other aircraft? Are there more than 50 in the air at one time, all doing aggressive maneuvers to try and shoot each other down? 3. Damage model? Is there any? Is the sim keeping track of all the damage being inflicted and how it affects flight? Is it doing this for the A.I. as well? 4. Clouds? Are they 3D/Volumetric or are they just 2D sprites that look good, but always look the same from one side? What does it look like to fly through one? 5. What is the complex engine management like? Does it have any? How complex, how much system resources are required? p.s. your thread title should read: "Why can't IL-2 COD perform as well as this?" |
#5
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![]() Quote:
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Last edited by ATAG_Snapper; 01-08-2012 at 01:52 AM. |
#6
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'why il2cod can't perform as good as this'
Because it was rushed out the door unfinished and unoptimized. |
#7
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Now is the CEM just "push button A to advance to Button B" or does it actually do something? Oleg mentioned that all buttons used, actually do something, not just give the impression that it's complex.
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#8
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I have both simulators, so I can compare.
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Aerofly is a new simulator, hope it will grow since its very good, but developers need to keep working hard, visuals and flight model are awesome, but no procedures, no MP, no AI, and no recording capabilities... since it comes from Aerofly 5.7 RC simulator, and it already has MP, we'll hope to see it soon. Last edited by TUCKIE_JG52; 01-09-2012 at 07:51 AM. |
#9
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After flying fs2 to fsx and everything flight sim for 25 years, i will never again fly around in circles doing nothing, shooting nothing, and destroying nothing.
How do you spell b o r i n g.... |
#10
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Some like to play, others like to fly. Few like both. Have you tried to fly aerobatics seriously?
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