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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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My suggestion on that would be to just make the tracers on their back more transparent. Currently they do look like a "lasersword" or laserblast. I think that would greatly improve if they would only become more transparent on the end that points towards where are they shot off from.
Winger |
#2
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im sure its in the works mate or on their things to do list though alot more things need to be done first me thinks
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#3
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I've been on this ride before, it made me feel sick so I'm just gonna stand here and grab a box of popcorn while you all enjoy yourselves
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__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#4
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+1
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#5
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Lets see how this one escalates. It might be a funny one.
+1 @ popcorn
__________________
Intel Core i7 920 @3.4 | Asus P6T SE | 6GB DDR3 | ATI Radeon HD 5870 1GB GDDR5 Widows 7 x64 SP1 |
#6
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Okay, I'll start the show:
What exactly is wrong with tracers? Should they really visibly *blur out* while traveling in excess of 600m/s? The way it is looks fine to me. Judging from video, of course, as I'm not a citizen of the united states of gunfire and don't have access to medium-to-large-caliber tracers (nor do I want to). |
#7
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Hi
I noticed that they are not located at gun exit, they are located about in the middle height of the screen, e.g. when you lift up the head, the tracers are lifted up too. |
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