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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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My number one request is just 1 thing
The multiplayer needs to be fixed so where the score system actually works. The game was nearly flawless on 360 in every way and the only thing that destroyed it was that planes we shot down , didnt actually count. thing i would like to see done in the single player. 1. still want take off and landing , dont dumb down the experiance PLEASE! 2. Controllable flaps with a controller 3. Battle of iwo jima air support with corsairs. 4. japanese point of view pearl harbor , both bomber and fighter. 5. POSSIBLY a bombing mission on japan , atomic or just firebombing. 6. A basic mission editor would be really cool to mess around with! |
#2
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#3
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dolittle raid would be really really long lol
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#4
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You wanted a sim game right?!
![]() Well that's simple - split the mission up. Do 3-4 Min's flying with dialogue over the radio then switch to a fighter sequence (which you could hear about over the radio), then back to the bombers, then fighters again, or something. A couple big dogfights that are a diversion for the main raid would work well - doesn't have to be historically 100% accurate but hearing over the radio when flying at full chat at about 500ft "drop to attack altitude" would kick the Adrenalin in. In my opinion anyway. I'm no game designer! Ooh talking about designers - A map editor! Keyboard and mouse support for the PS3 would work well on this (sorry 360 dudes) and then you could fly the real doolittle raid! ![]() |
#5
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Wish list
Carrier take off/landings A cockpit for every plane Torpedo runs Mission creation tools Co-op gameplay Multiplayer bomber crews Multiple roles in each mission Farout wish list 3D support Head tracking More flight management options w/ kb support Wayout there wishlist Holophonic sound |
#6
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Join in progress trumps all.
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#7
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i could get pretty psyched about a mission like this.....
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#8
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Id love all the super realistic nav stuff, and I dont mind long travel times between action, but I doubt they'll include that in the game. Remember that the simmers on consoles are a niche market in the niche market of air combat games. The developers need to make a game that can appeal to the masses who want a simpler flying experience to make any profit at all.
On another note, I'd like to see interesting geographic features (mountain ranges, canyons) to fly over/through, since most of the dogfights in the current game tend to head earthwards, and it'd be nice to fly through in free flight. |
#9
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Ability to kick from the lobby would be nice then, just for the odd person who picks a B-17 in a historical or 109 vs Spit room, mentioning no names..
There is tons of scope for co-op missions. I want 8 of us bearing down on the enemys capital ship, AA blastin all around, or trying to defend against the devine wind.. Or lost somewhere. For MP I think a version of CTA but Capture the Islands instead. 5 Islands with capturable airfields. Each team starts with a "home" Island each. The 3 other Islands are neutral. When you capture an Island you can then respawn and re-arm on the runway of that Island, so you'd get more of a dynamic battle. Taking off under fire would be good fun. If your team capture the enemys home airfield it's game over, otherwise a point's system based on islands held. Think Domination mode in Call of Duty. Hope you're writing this down Anton! |
#10
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i wonder if this anti-epilepsy filter is going to effect us?? or push the release date of anything maybe coming our way? i know this is concerning PC but i would suspect that it would be translated into console play as well.
http://forum.1cpublishing.eu/showthread.php?t=19418
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