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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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What will be the critical distinctive feature of CoD and all its successors? What version number will it have?
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#2
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They will have nicely modelled trains and station buildings at H0 scale. This will beat bombing my Fleishman trainset with Airfix models...
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#3
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I think animation...it will bring life to the environment.
![]() speech, I think will add greatly to immersion aswell
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 01-19-2011 at 12:10 AM. |
#4
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"Triggers" and "AI" immediately comes to mind.
We know all factors like FM, DM, Aircraft and Cockpits will be better. Taking off from an lively airfield, flying over believable terrain, thru believable clouds, action due to "triggers" when you fly away from the waypoints, and the capability of refueling, rearming on return to base. |
#5
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I suspect that the new sim will start with V 1.0, as it should.
For me it will be about the immersive environment, and the aircraft models. I admit it, I'm a plane whore. I love aircraft. I didn't buy IL2 9+ years ago because I was a gamer. I bought it because WW2 aircraft are my favorite machines, of any kind, that were ever crafted by the hand of man.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#6
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And here I see the very problem. The name of the series keep Il-2 and so the CoD sequel should be version 5.0 or not?
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#7
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#8
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It will be Il-2 - but engineered with the experience of Il-2 and the expectation for the engine to be developed for over a decade. Il-2 perfected.
The fact is that there are a number of very unusual characteristics which have come into play to allow this to be developed. I'm expecting the masterwork of a Stradivarius. Technology will advance - but I doubt it will capture the same monumental work we are seeing here. |
#9
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sorry but I couldn't resist,. |
#10
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![]() I will look forward to MP missionsand campaigns in the future, although it is unlikely to reach the pure player count needed to implement it, but a BOB theatre map with a commander on each side who can send orders to players to for example, scamble to intercept incoming bombers etc would be increadible (kinda like a BF2 commander role). You would of course need many players but with a good clan system as some games have (EVE corporations would be the best kind of example of military command) it would be incredible. Nothing better than competing against or with a fellow player. |
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