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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
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Old 10-28-2012, 06:03 PM
tiberiu tiberiu is offline
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Join Date: Oct 2012
Posts: 168
Default The so called "no-loss" concept (whole game) is wrong and stupid.

Somebody wrote on this forum that developers of wotn did wrong to make it impossible or nearly impossible to do no-loss on impossible difficulty. I'll explain why the whole concept of a no-loss game is retarded and should be discarded quickly.

Basically, if one is able to finish a game about huge fights and combats, many labeled as "invincible" and he is able to win without losing anything, this means that the game is unbalanced and poorly designed. Wars have casualties and it's only logical that a fight called "impossible" or "invincible" should in fact be factually impossible to do, otherwise it makes no sense to even call it that way. To be able to win "impossible" fights with no loss is even more stupid.

I'm one who encouraged developers to make the game HARDER, not easier. I'm a smart gamer, I don't need to play easy games. On TL/AP/CW , it would become really boring really fast even on Impossible diff. The only option for one who SEEKS a challange, not avoid it, is to self-impose customized rules such as "use only lvl 1 and 2 units", dont use phantom/gift,stone skin+target on ghosts etcetera.

I'm hoping that WOTN, when it will be patched in order to become playable (as it currently isn't because of crashes and bugs), will finally be a Kings Bounty game where losses are implicit and logical.

There's something to be said. It is quite simply, obvious, that the gamer, the player, should do all that is available to him in order to lose no units. He should not be successful in doing so, though. That's the whole point of a well balanced game.

I discourage people to cry so much about how they can't do No loss in WOTN. Get more strategy. Yes, more strategy and less "I'm just going to reload now because I'm to stupid to play the game as it's intended". Oh, and yea, using broken spells and abilities, does not account for "strategy". Also, reloading 50 times before you are finally able to beat some invincible creep by abusing it's AI is not strategy, is lameness.

Last edited by tiberiu; 10-29-2012 at 11:59 AM.
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