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Star Wolves 3D space RPG with deep strategy and tactical elements |
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Hi I've recently gotten into Star Wolves and I really like it, I've got SW3 and tried out SW2 demo and I liked a several features in SW2, here's my questes and there are many.
1. Is it possible to creat a new merc group for hire? In the screen with the news. 2. is it possible to create a custom pilot and make that pilot start with my Hero from beginning? 3. Is it possible to import the images for merc groups from SW2 to SW3? I like those images in SW2 better, they look more rag tag and less corporate. Also for pilot images and their unique icons. 4. I've downloaded Nanaki's mod and I'm wondering how to tweak it so that instead of 2-4 flights for convoys I only get 1-2 and also I want convoys and some fleet (pirate/patrol) escorts to be gen 1-3 gen. I haven't seen any fleet yet but I'm ok with them having higher gen fighters. 5. Maybe a little too much to hope for, is there a way to change the campaigns so it delete missions after Astarte? My intention is to just roam around after I got Greyhair but with the option of maybe getting the Astarte. 6. Lastly, is it possible to change the Astarte to another mothership in the Astarte mission? from the above you've probably guessed I don't care much about the storyline, I just like the universe. :edit: none modding, is this a bug? After the NESF smuggling mission, when i jump out I get the freetime mission, when i jump again there was a message from NESF for the radium mission but also message from Alex to meet him in Aurora ASAP I went to Aurora but no more messages but nothing. Thanks in advance. Last edited by echoco; 12-22-2010 at 12:59 PM. |
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