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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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....is what sorted the majority of Eve onlines player problems.
So could this idea be translated to CoD. I don't see why not with some tweaking? Some of you know me from the old UBI forums. I am a former RAF Officer (and Blitzpigs member), I love this game from IL2 days but we do need a collective to feed back up the chain in an orderly fashion. What we have is similar. A group of flight sim enthusiasts who have disagreements but do all agree on one thing our passion for this game and what it represents. We have lots of voices but maybe what Luthier and Co need is a small collective of members who are well known and respected in this community to provide that voice and feedback for Luthier so that he can develop one magnificent sim. There is a lot of noise here on the forums. We all agree though we want CoD to be the best game for us all. So why not try this approach with some tweaking so Luthier can discuss the wants and needs with a much smaller nominated group of players who can filter the data BACK to Luthier in an organised and presentable manner. It's up to us to make this the best game possible but Luthier can only do this when we are not all shouting at once. Its simple man management. Below is an example of how succesfull this has run with Eve Online. I am not saying it needs to be indenticle but I do think the old saying "Too many cooks..." http://www.mmogamer.com/05/07/2009/e...n-mmo-near-you Last edited by HamishUK; 04-16-2011 at 10:06 AM. |
#2
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Sorry but I think this idea is not a good one. First of all I think it is not required as this is not a massive user game where thousands and thousands of people interact.
I don't want other people to speak for me or pressumably in my name - there are already too many politicians doing this and the end is that I feel miss represented. I don't need somebody I even don't know to filter my opinions. Luthier is well capable to do this me thinks. And there's a LOT of potential for abuse as all are stake-holders even those who would be declared (by what procedure btw?) "speaker for the community". I would not approve of such a thing. |
#3
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I think it would be a good idea
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#4
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let's see if I get this right;
the basis of your post seems to say you want something akin to a team Daidalos WITHOUT the creative things they seem to do. |
#5
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So you think what we have right now is solving the issues. You are very wrong. Right now this is just rabble. |
#6
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If it includes a free trip to Iceland than I am in!
Vote me and I will send you nude pics of my big breasted asian girl friend rubbing lotion all over herself! As a bonus after getting elected everyone who votes for me will recieve a collectors edition raf or Lutwaffe pilots cap! Vote fer meh!!! |
#7
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I agree with Stormcrow to a degree.
Not suggesting the idea to collate discussions is bad, I'm sure that happens already with mods/devs looking at the forums and doing that themselves. I'd say that's already evident. It would just create a middle-man so to speak. A forum is for discussing; and I'd rather those more in-line with the development/company deal with this. |
#8
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#9
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Not everyone will like it but then it's not a hard or fast rule. Those that don't like this sort of thing feel they are being missed out. Right now we just have a load of screaming ad not much clarity. So something needs to be able to be organised and sent back to Luthier. |
#10
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But I understand why you like this stuff. That's how things likely were during your time in the RAF where there had been people assuring the link between the base and the lead. But this is civil life which works different and experience shows that it worked fine. I don't want a filter because that IS what you actually do propose. You want a group of users that collects issues and then transmit them to the dev team. But what would be the benefit from it if this group of people did NOT filter? It would be nil. So they WILL filter. BTW: it will be not only a few people who would not like it. It has been a distinctive feature of this dev team that there had been a straight and direct contact between dev team and community. That what makes this quite special. Now you want to kill this. Last edited by 41Sqn_Stormcrow; 04-16-2011 at 10:22 AM. |
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