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I started a Bsc in computer science this year and today i just finished my final exams.
I'm probably going to keep myself busy with a few personal projects during the summer so that i don't get rusty, it turns out from what my professors tell me that i'm quite good at it for a beginner, plus i like the whole coding deal and i'm looking to expand my horizons a bit. So, i'm thinking of taking up a side project on my free time that will revolve around CoD. I need some suggestions for books and/or online tutorials, but something that gets you through all key concepts. What we're working on in uni is Java, so i have a grasp of key concepts in object oriented programming and modeling things comes very naturally to me. From what little i could find on C# (there's a lot available, but i didn't have the free time through the academic year to spend learning a second language on my own), it seems that the syntax at least is very similar. However, i would prefer a comprehensive guide, because i think it's better to skip a chapter if i already know something, than not have documentation on something i lack knowledge of. What i came up a few months ago was C# station: http://www.csharp-station.com/Default.aspx At first glance it seems good, if someone with more knowledge on the subject could take a look and give me a second opinion it would be excellent. Any other suggestions welcome, so that i can get working on it my spare time. Thanks in advance guys ![]() P.S. What i'm thinking of is a supply tracking system for multiplayer, so that we can have some starting and victory conditions, then have a mini-campaign unfold depending on player actions. |
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