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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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So I am flying a Spitfire online last night. I spawned on a hill at an airbase instead of on a flat section as I had before. Well the darn plane starts rolling backwards. I try the brakes but they are only slowing me not stopping me. I fortunately did not run into anyone while rolling back. As other people spawned they were in the same situation and rolled backwards as well. There was much carnage as planes rolled into each other and burst into flames (see photo) Funny thing was I couldn't produce enough power to climb back the hill so I could take off. I ended up rolling down the hill some more to try and find a level spot. When I would get a little stuck I would fire the machine guns to get me rolling again. Impressive physics modeling and funny as heck!
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#2
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Hehe...
So, you couldn't even do a 'U'ey? ![]() It is amazing physics modeling... Even when it's sometimes a little off... ![]() Every mission has a surprise! |
#3
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..........and if that wasn't bad enough, me and Squirrel kept visiting that base with our heavy loaded Bf110's.
![]() ![]() I got eight spitfires with the first bomb run. ![]() That base, with so many abandoned planes, was such a juicy target it was hard to resist. ![]()
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#4
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Actually our base wasn't that much different
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#5
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Seems like a good reason to have chocks IN on game start or spawning,may take a procedure change for ai though.
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#6
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i love taking off uphill oh the safe risk
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#7
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LMAO rolling down a hill due to a bad spawn placement is one thing but this.... lol
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#8
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Krupi, have them 110's wings got clean breaks?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#9
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I think this is a known bug with hangar placement in axis bases mostly, some have it and some not.
Ataros was collecting information on this issue and said that the developers have fixed some in patches. The thing is nobody knows exactly which bases are affected, so a few of them are fixed on each patch as the information is gathered. In other words, submit the name of the bases in the bug report threads if you see this happening. ![]() |
#10
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A little off subject,but not much, I hope.
In the air, damage to planes is progressive. In taking off, or landing, a mistake will lead to collapsed gear, broken propeller blades, etc. But, if your plane touches anything on the ground at any speed, a truck, a hangar, etc., your plane explodes. Shouldn't that sort of damage be modeled as less severe that being totally demolished? binky9
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