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Old 09-10-2009, 10:09 PM
HornedGod HornedGod is offline
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Join Date: Aug 2009
Posts: 4
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Quote:
Originally Posted by Robotic Pope View Post
I think the whole lobby system would need to be rewriten to allow joining mid game. Its probably not possible for the devs to change it. Instead what might be possible would be to leave the games that are currently playing on the search list with an aproximate of the game time left. That way you can see that people are actually playing the game instead of an empty search and you will have an idea on how long you will have to wait before you can join. edit:thats asuming that a continueous lobby can also be created with a patch.

Would this be possible ???
You suggestion isn't possible with the current way that LIVE works.

Adding JIP does not need much lobby code work, it's what needs to be done to the game engine and how it syncs up that is the tricky part. Since we're talking a limited number of planes and potential projectiles, bombs and ground targets active at any one time, it is certainly within the realms of possibility for them to add this functionality. The question is whether they planned things with JIP in mind, or if they have to retorque larges parts of the code base to get it to work. If the former, then it might be a title update. Otherwise, we'll be waiting for BoP 2.

I write lobby systems for a living and I'm a little disappointed in how limited it is in BoP. Here's what I'd like to see:

- Ability to change game options from within lobby (when host)
- This should include the Arcade/Realistic/Sim option
- Host able to kick players
- Ping time indicator on search results screen (even if they are slightly unreliable, they are better than nothing)
- If no games are found when doing a search, auto host a new game
- Allow custom match searches in Ranked
- Keep lobby active between matches/rounds

For starters
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