Quote:
Originally Posted by bussinrounds
I was just playing HAWX with the T. hotas X, and it def DOES have a deadzone issue too.
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Maybe i didn't notice it much in HAWX,because you hardly ever use your machinegun,(atleast i didn't)due to the fire and forget lock on.So the necessity to keep your bogey in your crosshair (where i overshoot a lot) isn't nearly as pronounced as in BoP.
see,i don't mind the dead zone with regular plane control,it's when you want to shoot at the enemies up close where i'd really like the opportunity for smaller adjustments...
That said, i do think the sensitivity in the final release is somewhat better,or maybe i've arranged my elevator and aileron a bit different than i did in the demo,because i seem to hit my targets much more in the full game.