Quote:
Originally Posted by Xx RTEK xX
Arena Mode
8 players(human) engage the AI on one huge map which contains 2 friendly air fields, and one carrier surrounded by an escort fleet. Enemy AI are on regular patrol routes at various altitudes. Enemy has 2 airfields defended by anti air cannons which the buildings and the air defenses can be destroyed.
Objective of Arena Mode is for friends to take off from the main airfield and rid the skies of all Germans, and destroy all the enemy bases. Players are limited by fuel, and ammo so cooperation among teamates is critical to survive, in order to refuel and rearm, players simply land at a friendly base and re-up, then take off and get back into the fight.
Simulation Control Scheme OPTION
RS-looking around
LS-Pitch/Roll
LB-Throttle Down
RB-Throttle Up
RT-Yaw Right
LT-Yaw Left
A button-Guns
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stopped reading there
it would break the game
Hands on throttle and stick , the flight and combat controls need to be on the players hands at all times
That means moving the gun/bombs/to the face pad is taking the ability to shoot away from the stick
Here is the correct layout that will put gamepad players at the same level as joystick users.
Rstick-elevator/ailerons (switchable to left stick for southpaws)
Lstick-Throttle/rudder//// When activated will let players look around cockpit
Rstick click down-target camera(toggle, not hold down)
Lstick click down-cockpit lookaround (toggle or hold down *selectable in options" , this way the player can manuever the plane with the right stick while still having the ability to look around the cockpit during a dogfight with the left, downside is no throttle control when activated)
Right button-zoom (toggle)
Left button-trimming
Right trigger-Guns/cannons
Left trigger-Bombs/rockets
A button-switch targets//Hold to switch to objective
B button-Landing gear
X button-flaps
Y button- empty / new feature?
THATS HOW YOU DO THE CONTROLS [/B][/U]