Quote:
Originally Posted by Bael
After playing a lot of Sim mode lately I'm starting to question it's lack of HUD augmentation. The second demo mission is incredibly frustrating on Simulation simply due to the fact that ground targets aren't getting drawn until you're already right on-top of them. The zoom view doesn't even help because the objects still don't seem to appear any farther out - and by the time they pop into view you're close enough to not need a zoom to see them in the first place.
Graphics tech isn't quite to the point where players have the clarity of vision a real pilot would have, so I don't think adding some HUD augmentation to Sim mode is out of line. Not the full-on every enemy is highlighted stuff from arcade mode, but maybe something as simple as temporary icon overlays on enemies you've view through zoom view. Kind of like a 'reveal' which puts the normal target icons over them for a timed duration - so after the first pass on ground targets you can more easily track them.
|
How hard do you think it was for WWII pilots way back in the day when they didn't have HUD electronic assistance display of targets? It is Simulation Mode......they are simply simulating what it would have been like in WWII. You have to have a good memory of where the targets are, remember the terrain after a couple flybys. Watch for the muzzle flash from the cannons. Make a mental note of which direction the targets are lined up.
Are they lined up parallel, 5 per column, north to south, or are they lined up east to west. Use that information you gain on your first and second pass to line up your attack runs. If they lined up North to South, then attack them from the north or the south so you can straffe more targets in one pass. Use your rockets wisely. In this game they seem to be pretty accurate at a certain distance. Line up the target in the HUD glass and launch, then aquire a new target quick.
If you are good, you can take out one group of targets in less than 3 passes. One colum in one pass.
The tanks are harder because they are more scattered and hidden in the trees. Again, remember their locations. Keep that image in your mind, so when you circle around for another pass, you know instinctively where those targets are going to be.
If my advice doesn't help you out, then go back to playing Realistic so you can have access to the HUD target icons. Oh and I'm playing on a 50" 1080p DLP and I can see the targets just fine without zoom. Try playing on a bigger tv, or invest in a pair of LCD goggles like the iTheater.....get the highest resolution you can buy. It's like looking at a 70" from 12 ft away.