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Old 07-12-2009, 02:09 AM
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ElAurens ElAurens is offline
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Location: The Great Black Swamp of Ohio
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WW1 air combat sims are a vrey small niche in a rather small niche.

Even if RoF was done on the business model that Oleg has used all these years, it would never sell in the numbers necessary for it to be successful.

Never.

Hell, you can't even fill a sever in IL2 with early WW2 aircraft because they are "too slow" and frankly too difficult for the cannon toting masses to get their quick 1000 points in.

neoqb's approach seems a reasonable one to keep a sim with a rather small market alive over time.

In case you have not noticed, PC flight simulation, of all kinds, is going the way of the dinosaur. Most publishers simply won't bother with us anymore. Why should they? We are demanding, rude for the most part, and tiny in number. Big publishers can far more easily bang out another first person shooter, that is just like every other FPS, incrementally improve the graphics, and sell millions of copies to slobbering 13 year olds who wouldn't know an aileron from an air speed indicator, much less have the patience to master flying in a simulator. Wat? No power ups?



I give a lot of credit to neoqb for trying something new, that has the potential to keep small segment titles alive.

Or would you rather have no new WW1 flight sims at all?
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
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