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Old 05-31-2009, 12:36 AM
Vilk Vilk is offline
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Join Date: Apr 2009
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Their leadership is very high for a level 4 unit. They are difficult to use because of their unique standard attack and their slow speed. Their ability to attack above obstacle and hit multiple opponents is interesting. Their range ability and high health are interesting stuff.

For example they are interesting like you quote when there are many units but also with obstacle like often in swamps but also like often in pirate islands. They are also very interesting against a stack you slow down. They are a sort of half long range unit quite unique in the game. In the beginning of the game they are excellent units and you are guaranty to find a good amount of them in swamps. During pirate islands they are still good units, priest or archer aren't better for me.

They do a better job of mixing long range and short range than Shaman because range of 3 and movement of 2 give them a sort of fake speed of 5, not really but sort of. I prefer Shaman because of totems and real long range attack more powerful but Shaman can't do the same type of job because Shaman speed of 2 offer you very few opportunity to use their normal attack and that's quite different for Alchemist.
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