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Old 05-16-2009, 01:30 AM
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Ryastar Ryastar is offline
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Sorry, but why are you breaking the barricades? I consider them to be one of the big advantages you get at the start. Them plus some ice thorns means that it will take several turns for their melee troops to get to you, meaning that you have plenty of time to whittle away at their troops. Essential troops include:

Dryads (you NEED the thorns to stand on dead corpses/spawn more thorns to prevent necro calling.)
Inquisitors (bonus undead damage + holy rage + res)

The rest is up to you, but I would advise two more range + one tank, though steer clear of arrow-wielding troops since they do less damage to bone dragons and skellis. Consider things like evil beholders or cannoneers, both of which do decent damage and can survive fairly well. As for the tank, red dragons work amazingly well. Many undead troops are vulnerable to fire (and none of them are strong against it), and you can easily work it so that you hit and run at the beginning and then switch to tanking.

Other advice:
1. necro call before he does (you DO have necro call, right, I mean it's a guaranteed spell).
2. A dead stack can be necro called, but a severely damaged one can't. A handful of skelli archers or necromancers can't do a whole lot.
3. I've mentioned this already, but make sure that you block corpses. Stone wall and ice thorns can even be used in a pinch.
4. Leave the crystal to last. So long as he doesn't have any troops, Karador can't cast spells, and all the crystal can do is res one stack, which can easily be killed. You can use this time to res your losses, and end up with none.
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