Is this the section it pertains to?
Message from Oleg Madoks/Maddox
1. Sozadnie new skeletal animation, and modern characters (of pilots, soldiers, animals), is relevant for use in the aircraft simulator, starting from 2010 onwards a number of years. Until this moment we have a code for skeletal animation, but with this moenta it was to take shape, as it should be in the release.Previously, the time to do certain things - could happen at a loss. Moeltki would be irrelevant to moent release product compared to others ..
2Creating a new modern 3D animated effects explosions, etc. (more than 600 items)
3.Dodelyvanie complex multi-layer textures of land and unique objects
This is not all!
Is he saying that skeletal animations of pilots etc (by "Sozadnie"?) are being worked on, but not high priority? If it takes too long they will leave it, as they may over run development budget? I hope so! It sounds that way to me, unless I have misinterpreted. Its a flight sim, new more complex skeletal animations would be great, but we could live without it in first release surely? Getting quite excited about the new 3d explosions etc, can't wait to see them