View Single Post
  #6  
Old 05-14-2009, 05:16 AM
OntheCrab OntheCrab is offline
Approved Member
 
Join Date: Jan 2009
Posts: 124
Default

Wow.

Those were some amazing games. I remember trying to make a boot disk to bump up my conventional memory just so I could play Aces over Europe on my 486 for effs sakes!

That game was the shit.

This one still might be my favorite...



It took the best elements of AoE - the dynamic campaign, historical detail and endless replayability - and improved the graphics and had incredible sound. Best sounding engines i've ever heard and the voice chatter was actually really well done. It was like you we're playing the movie 'Battle of Britain'. Thick accents and stiff upper lips. Classic.
Takeoffs were a blast! Roaring engines, a dozen squadmates rolling down the strip. Little touches too; when you blew out a bandit's engine you could see the prop creak to stop as you whizzed by. Gold.

I feel like a dynamic campaign never fit the design scope of console flight games, but they were the norm for deep PC titles of the day - surely though, along with multiplayer, its an option that keeps gamers going for YEARS imo.

Especially with a period sim like the WWII flight genre, the immersion level of a dynamic pilot career mode as opposed to set-piece missions is much much deeper, and with the engine and eye candy i see from BoP I can only imagine what kind of game we could see. Put it in the sequel maybe, heh.

Bottom line, i'm pumped.
Reply With Quote