Quote:
Originally Posted by Sirlancelot
Is this true also for the reversal (avoiding damage)? (ie: defense) I hope so, it would give a good reason to developing defense.
Target seems still quite relevant (decisive) on Hard, I'm gonna start an Impossible run to check the differences.
PS: The song which increases gold income after battle and initiative, does it also give such extra money if the fight last longer than the specified turns its played?
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Hi guys!
-Damage difference works both ways
-I think the gold song works always, as raknefne said
-Gift and runic word can be a possible exploit bug, I never used it, so I can't tell. Maybe on my next run I'll try it. You can try it on impossible and also have a feeling if it is overpowered.
-I don't remember what was "shoulder to shoulder". If it is bugged , then it is from the original game, I didn't touch it.
-Ice spikes spell is good, but in my experience it wasn't overpowered, maybe again it is the difficulty difference.
-Royal griffin is documented under point 7. I've accidently named it "Imperial"