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Originally Posted by raknefne
I got paladins from church, horseman from Bob's castle, Royal Thorn and druid from thornguy, 15 repair droid and a few guard droid from cave, 4 Polar bear from icehut, foreman from a town building.
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Yes, I also got level 4 units from that locations, after solving the related quests.
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Balance spell i sort of broken in vanilla too. When I cast it, even without orcs, I have a chance of giving my own non-orcs either haste or battle cry. In code it says duration 1-2-2, but I got 3 turns on all units that got the spell.
Instead Im changing it to be more an orc thing:
Mana 3-6-9 (was 5-10-15 vanilla)
Crystal 1-5-10 (was 5-10-15 vanilla)
Gives 3-6-9 adrenalin (was 1-3-5 vanilla)
Chance for each of other races to get Haste/Battle Cry 5-10-15% (was 33-66-100% vanilla).
This way u can use it to give your orcs each 3-6-9 Adrenaline from start, which helps a lot. I think it is useful now without making it OP for the other races with the buff.
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Hmm, yes, sounds good for an orc focused army. Although the chance of buffs for non orcs is very low. Maybe too low.
By the way, my shamans get +50 health on level two of adrenaline, but their adrenaline description states that the health bonus is applied at level three. What's wrong there?
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Going with rep droid now, paladins, guard droid and foreman....
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Heh, heh. I hate robots. I only use them when go with engineers.
Glad you're enjoying the modified foreman.