In the upcoming update of Trent, besides fixing a few bugs, some creature and spell adjustment will take place. Feel free to comment or add suggestions:
Creature changes for the next update of Trent:
Inkvisitor: Only 1 charge for RAGE (was 2 in Trent1, 3 in vanilla). Ressurretion 15% less. 5-9 damage (was 5-7)
Priest: Heal 20 hitpoints (was 15 in Trent1, 10 in vanilla)
Paladin: Ressurection removed! Instead 2 charges of healing 120 hitpoints. Normal price (was higher in Trent1)
Knight: 1 charge RUN with 2 moves (was 1 move in Trent 1, no RUN in vanilla). 35 Physical resist (was 30). Roundattack 18-25 dmg (was 15-20)
Black/Reddragon: Normal price and leadership (was lowered in Trent1)
Alchemist: Holy potions no longer burns (bug in Trent1). More potions – now 3 Fire and 3 Holy potions. Holy potions also heal 35 if cast on own troops (heal 20 or so in WotN but not in vanilla).
Runemage: ?
Spell changes for the next update of Trent:
Turn Back Time: 60.000 (was 50.000). Increased manaprice: 30-35-40 now (was 30-30-30)
Magic Shackles: Leadership requirements much much better. Was 100% in code, now 150-300-10000% still for level 3-4-4
Phantom: 15000 gold (was 6000). Costs 18-25-30 Mana (was 15-20-25)
Call of Nature: Cheaper, 10-20-30 Mana.
Berserker 2-3-4 Mana (was 2-4-7). Cheaper to learn.
Fear A little more Crystals to learn.
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