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[SW3] [MOD] - The SW3.Expansion Mod - 0.5.3G
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10-31-2018, 06:37 PM
nocalora29
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Join Date: Dec 2011
Posts: 518
They are temporarily disabled, because I wanted to rewrite it as Conflict Events 3.
You can re-enable it by going into the sw3_expansion_init.lua file and replacing "SW3EXP_CE3_Initialize();" with "SW3EXP_InitConflictEvents2();"
that would do it.
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SW3.Expansion Thread
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SWX.MouseMovementFix
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