I'm glad to hear.
I start implements the small changes today. Then testing the small quest adjustments. Finally speedtesting with a superstrong hero with 800 Giants or so... I mainly test the changes after the test, it is mainly to test if all quests works as they should. I won't test Trent on Impossible, since there haven't been much respons here in the forum, but rather adjust when players report back. The only changes probably could be if the final boss is too hard or easy. It was tested on the normal difficulty by a level 35 Paladin. It can be adjusted in current came, so no worries.
It sounds balanced on normal, since Erkihlmarl couldnt take it as level 34 but came back again as level 35. Game ends with this battle nomatter how many quests you have done, but ofc the score will be lower without the quests.
Erkihlmarl, could you mail me the file records.txt file which is within the Trent.kfs (winfar file)? Because then your finale score will be in the official release. If it is ok with you. The scores will be updated here. I cancelled all records and added a low level fictive Amelie in the score, then yours will be there too.
To show you how easy it was to adjust the medals, here is an example of the medal Headhunter (killing enemy heroes), opening medals.txt file in Trent.kfs:
medal_headhunter_1 {
category=o
image=heroitem_medal_headhunter.png
hint_config=object_item
label=itm_medal_headhunter_1_name
hint=itm_medal_headhunter_1_hint
information_label=
maphint=
mapinfo=
price=10
maxcount=0
level=1
race=human
medclass=-1
use {}
mods {
sp_antihero_rage=count,5
}
propbits=medal
params {
max1=5
max2=10
max3=15
order=2
param=0
var=enemy_heroes_killed
}
..................
The color in red shows the 3 levels of the medals, first level at 5 hero kills, then 10 hero kills etc. This must be changed all 3 places in medals.txt, in
medal_headhunter_1, medal_headhunter_2 and medal_headhunter_3
and it works in current game.
Last edited by raknefne; 08-30-2018 at 09:17 AM.
Reason: updating
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