Quote:
Originally Posted by Marabekm
Your wind direction is wrong Alpha 
Wind with a direction of 180 means its blowing from south to north. Its always where the wind is coming from. So a direction of 180 degrees means if you release a balloon, it will float north. Easy trick to remember. If its confusing, just always make your carriers heading, and the wind direction the same!
Therefore to fly into the wind, your carrier needs to be heading 180. The wind will blow over the deck, simulating more forward speed for the aircraft. Also, make sure you carrier is going fast. Remember in mission builder, speed is in km/hr. Ship speed is in knots. you want to be going around 25 - 30 knots. This is around 40 - 50 km/hr.
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Yep my bad, been a while since i was in the FMB messing with weather.
It was more a heads up where to adjust the settings, and as all ways experiment experiment experiment
I removed all weather due to its unrealistic nature being globally applied to the maps (no Local weather) now my missions have fast carrier speed to assist aircraft load outs and no deck rolling around or locked out cloud base across the whole map.
Not realistic at all.