Yeah, Cloud Type 2 is all they can handle in my experience. (I also do not use 100% fuel, I see you did, just had a passing thought maybe the planes are not heavy enough, that's not it).
Carrier footage shows them routinely taking off in gales, even the Doolittle raid was launched in a storm, Cloud Type 3 at least with Cloud Type 4 on the horizon.
The planes would clear the deck most times if the could fly through the superstructure, & that crane or netting just aft, (!!listen to me, like a old salt, arrr), is usually what the get caught on.
I wonder if their tail wheels lock? They seem to arch towards it, like they are trying to fly the other way, but the torque has them locked.
Maybe have them at rookie level for take off, like that Un_Realistic Takeoff and Landings function. The plane will not turn while on the ground, you have no rudder at all. Then back to full sim at first waypoint.
Cheers!
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