Quote:
Originally Posted by MattCaspermeyer
Well, not infinite - it has a counter that counts down with each resurrection (or attack) and once consumed then it disappears; heals don't consume a charge (it actually indicates how many charges it has left in the battle log). The max charges are 9 if you are able to max that part of Gizmo out and it starts with just 1 (and each upgrade that increases charges increases it by just 1). Gizmo checks the power of your enemy versus yours and the percent of power to another determines attack percent vs heal / resurrect percent. So if your enemy's power is 75% and yours is 25% then there is a 75% it will attack the enemy versus 25% chance that it will heal / resurrect. So you can see that as the enemy's power depletes the higher percent chance that it will heal / resurrect your units and as the enemy's power rises the higher percent chance it will attack.
It is also smart and heals / resurrects higher level units (especially level 5's) before lower level units as well as prioritizes the removal of highly negative effects on your units / highly beneficial effects on your enemies.
Also, Lina has to be over level 40 to get the last two charges and so maxing her Gizmo out is difficult unless you work on her damage abilities (which is pretty much just Ice Thorns). Her other abilities are very potent, too (even Ice Thorns) and so maxing out Gizmo is often not a priority until later in the game since its starting single charge is usually a deterrent for other abilities until you are much later in the game / Lina is very high in level.
Gizmo can become very powerful towards the end game (mostly due to its intelligence that I added), but the enemy hero's spells are terribly devastating so in my experience it balances out in the end.
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Problem is, you can invoke Gizmo several times until your rage is consumed, which translates into tons of resurrections. In fact, you can even have more than one Gizmo floating over the battlefield.
It improved AI is moore than welcome, just keep in mind the exploits.