Basebuilding's quite .... "explosive". Kind of needing an total rework tbh as it was made with quite old and bad code.
I think its pretty straight forward: Visit the Mod Menu by pressing "N" and then navigate to Base Building Tab. From there you have either the option to Build a Base (Please be careful to NOT press it a second time after you have build a base once, there is no error checking in place to avoid a disaster) and the option to manage stuff.
You should know that there are many unfinished features in it, and I didn't touch the Basebuilding in quite a while, its one of those projects I plan to finish / extend after getting my main projects done first (A Campaign for a New upcoming faction), there are some other projects also which I absolutely need to finish before continueing to work on smaller things, other projects like the CPU-Agents which are designed to behave like the player, and also some other.
Most of these major featueres are supposed to be included in the next Big version 0.6.2X. Before that gets released tho theres going to be a Preview Version in order to showcase the stuff thats allready in place.
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EDIT: Oh and if you encounter some problems with the Repair at some maintance stations you can Access the ASRS Plugin Config section in the Mod Menu -> Plugin Configuration and set the "Disable Drives" to True. or if it still doesn't work you can just switch to the vanilla repair system by Toggling the Plugin altogether.
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