View Single Post
  #132  
Old 04-21-2017, 02:32 PM
raknefne raknefne is offline
Approved Member
 
Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
Default

Some very good ideas. But in the original game, dragons had lots of speed and initiative too... I can see some lvl5 like Troll, Ogre, Orc Chieftain walk with only 2 in speed and have little initiative too. Could raise either speed or initiative on them too - just a little.

Orig. game/Vanilla:
Blackdragon: 8 speed, 6 ini
arcdemon: 9 speed, 8 ini
etc.

You mentioned, it was easier to play the mod than Vanilla, so I guess the damage from Archmages has to be put down a bit:
I had a look at the code for Archdemons, I can lower the damage of the vulcanos and make the reload bigger, not so sure if I can controle how much rage it will give. Normally less damage=less rage unless you have a high level of the ANGER SKILL. I can also see that the average damage is the same in Vanilla and Hylfire pr. Archdemon, but the Leadership is much much lower in Hylfire! So yes, when that is lowered it is more balanced. Was it still an overpow unit in Vanilla?

I can imagine this concept in Bonfire for level 5's:
SLOW (troll, ogre etc): 2 speed, 5-6 Initiative
FLIGHTS (dragons, archdemon): 7-9 speed, 3-4 ini with variations ofc

Last edited by raknefne; 04-21-2017 at 02:48 PM. Reason: errors
Reply With Quote