Ultimate Challenge file modified v2
After expensive testing, I noticed that with my previous Ultimate challenge mod beginning was bit too easy (I didn't use all the tricks available) and endgame way too easy. This version has following changes:
- Experience divisor to 14 (from 12.5)
- Enemy strength to 6.6 (from 6.2)
- Pet dragon experience modifier to 5.2 (from 4.6)
- Asmadeo Attack and Defence skills have few more levels
- Asmadeo progress slightly better now to balance Mage's tower
- Less leadership to Amelie from levelup
- Much more experience needed for level up since level 35
- Item "Alucard" (red pyramid) still gives +10 mana and rage but ATT/DEF/INT increase after killing dragons disabled
- Ball of lightning adjusted, much more rage cost (and pet dragon is much faster too)
Also:
- Small adjustments to spells
- Bit more starting mana
- Elenhel companion now gives +6 INT as Wanderer scrolls are no use (only for sale)
- Mkaborets companion spell costs increased and magic shackles disabled
Install:
- Make backup of ...red_sands\config and ...red_sands\Mods directory (if exists)
- Extract all files on config folder to ...red_sands\config directory and overwrite
- Extract all files on mods folder to ...red_sands\Mods directory. Create folder if it does not exist. Not sure if that has to be Mods (with M capital letter)
- Start new game
Tested with following settings:
- Mage
- Impossible difficulty of course as settings are modified only for it.
- No losses challenge, meaning no single unit lost on any fight (training session is very hard without luck, feel free to cheat there, modify spells.txt and put Fire_arrow damage to 1200. Easy cheat and then you can manage training session unless want to try many times until have good enough luck with enemies)
- No use of wanderer spells, they are only for sale
Feel free to add more challenge modifying boss strength on logic.txt
bossatk=2.6|2.6|2.6|2.6
bosshp=5.2|5.2|5.2|5.2
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