@All
Before anyone asks why most to all Laser FX have a "Stripe" as I may call so at their origin of a cannon barrel, its because 0.6.1.9P's "projectiles.tuv" has some invalid texture coordinate values, but it will get Fixed in the next Hotfix hopefully.
As to counter this problem I have to fiddle the code of my tuv editor a little bit, it could take a while.
|