Quote:
Originally Posted by sniperton
What remains as a prospective field for improvement is MTO (perhaps with BoF and BoB added and proper attention paid to naval warfare). The Med was won by the Allied by gaining naval and aerial superiority almost hand in hand.
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The introduction of ai for ships would provide a major step forward in air v naval action. Currently all ships have a simple course set in missions from which they never deviate until sunk.
Ship formations should have a lead ship with all others positioning themselves relative to the lead depending on their defined role. (Battleline, screen, scout, etc).
Ships under attack should react (weaving, turning away from torpedoes, etc)
Ships should avoid collisions, such as sinking ships.
Smarter ship objects would make much more challenging targets for aircraft, so improve the game for pilots.
The stock game could do with a wider range of ships specific to the Med, maybe taking oob for operation pedestal as a theme, but that could be addressed later.