It's been brought up numerous times before, and it's worth bringing up again:
*** Rookie fighter AI is too skilled against Veteran and Ace fighter AI!!! ***
A good example is nine Rookie AI in I-16s vs eight Veteran and Ace AI in Bf-109s, circa June 1941. Often the AI 109 pilots will go down low and try turn fighting with the Polikarpovs, (AI flying BnZ type aircraft tended not to do this before the AI got overhauled a few patches ago), getting their asses handed to them in the process. Most, if not all of the I-16s, I-153s, etc may eventually get shot down, but at least half of the 109s get shot down as well. Often, almost all of the 109s are lost during the engagement. It's gotten to the point where you are surprised if an Ace 109 formation shoots down a Rookie Polikarpov formation with little or no loss. Again, we are talking about 100% Rookie formation against a formation consisting 100% of Veterans and Aces, and even if every AI 109 pilot in the formation is an Ace, events usually end up the same way.
Frankly, there is no way Rookie AI should be able to perform against Veteran and Ace AI like they do in this game. It's ridiculous. Some insist on making excuses on why that is OK, but it's not, and many will attest to that.
Rookies should be fodder - that's why they are the lowest AI skill rating in the game - but they are often anything but.
Please, for the love of Pete, tone down the Rookie AI skill. By a lot. Leave the hotdog shit for the Vets and Aces. Not looking to make the game easier, but it kills any immersion and perception of events when you have noobs flying around in I-16s and I-153s swatting 109 aces out of the sky like it's nothing.
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