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Originally Posted by P-38L
2. The flight simulator should have the option to get off a plane (like a normal person) and walk / run to other aircraft available, stationed on the ground.
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The option of having a pilot figure you can control on the ground was created as a mod, but never released. Probably because it never looked that good and didn't add that much to the game.
Without the ability to interact with the world, a controllable pilot figure would only be of use to explore maps, to avoid being strafed or bombed on the ground, or to try to escape from behind enemy lines.
But, if the pilot figure can actually board aircraft, I can see many uses for it. You could create scenarios where pilots must run to their planes before scrambling, or where the player must land his plane behind enemy lines to rescue a downed comrade.
It could also serve as a substitute for RRR, where you might be able to jump out of your current plane and run to one which is undamaged/fully armed/refueled.
Another very simple option would be to allow the player to retain first person view while parachuting after bailing out, with the mission only ending when the player reaches the ground, not his airplane. All this requires is a shift in the camera location and some tweaking as to the conditions when end the mission.
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Originally Posted by P-38L
4. Returning to the theme of point 1, the Il-2 and Ju-52 aircraft they could carry as passengers for the other players (while in the air, enjoy the flight as passengers). The plane lands, the passengers get off, head for its warplanes and mission continues.
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This also opens up the option where different players could swap crew positions on the same plane. For example, they could take turns piloting a plane while other players observe from other crew positions. This would be an incredibly handy teaching tool.
And, if he have flyable cargo planes like the Li-2, then it makes sense to have the option of player as passenger or paratrooper aboard the plane.
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Originally Posted by P-38L
5. An important issue is the choice of refueling on land or aircraft carriers.
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The option of allowing rearming, refueling and repairing has been requested before. Within limits, it's even realistic. Of course, in real life it might take hours to fully "bomb up" or refuel a large aircraft, or days to repair battle damage. How long do you want to wait?
Quote:
Originally Posted by P-38L
6. What about the option of driving a vehicle (like a Jeep) to get from one point to another? Also able to handle artillery?
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IL2 was never intended as a ground combat simulator; at very close range all the ground vehicles and much of the scenery look bad. Any player-controlled vehicle would need to have a makeover. Other than that, it's not a bad idea. There have been mods that allow you to "fly" ground vehicles, however.
Manning an AAA gun would also be a new way to play the game, and would be an interesting area of the air war to explore. It would fit right in with things like ground controlled intercept or radar operations.